- Add RHIDescriptorSet base class with Update/UpdateSampler/GetNativeHandle - Add RHIDescriptorPool with AllocateSet/FreeSet methods - Add SetGraphicsDescriptorSets/SetComputeDescriptorSets to RHICommandList - Implement D3D12DescriptorSet using descriptor heap allocation - Implement OpenGLDescriptorSet using TextureUnitAllocator - Add CreateDescriptorPool/CreateDescriptorSet factory methods to RHIDevice - Fix unit test SetVertexBuffer -> SetVertexBuffers API - Add SetVertexBuffer convenience method for D3D12 backward compatibility - Update CMakeLists.txt with new source files
19 KiB
19 KiB