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XCEngine/docs/api/rhi/opengl/device/create-command-queue.md
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OpenGLDevice::CreateCommandQueue

RHICommandQueue* CreateCommandQueue(const CommandQueueDesc& desc) override

创建 OpenGL 命令队列对象。

详细描述

创建用于管理命令列表提交的命令队列。

OpenGL 实现

当前实现创建 OpenGLCommandQueue,用于:

  • 命令列表提交
  • 命令同步

参数

  • desc - 命令队列描述符

返回值

RHICommandQueue* - 创建的命令队列指针

注意事项

  • 返回的命令队列对象归调用者所有,需自行管理生命周期
  • OpenGL 本身没有显式的命令队列概念,此为抽象接口实现

示例

CommandQueueDesc queueDesc;
RHICommandQueue* queue = device.CreateCommandQueue(queueDesc);

// 提交命令列表到队列
queue->ExecuteCommandList(cmdList);

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