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XCEngine/docs/api/components/audio-source-component/set-reverb-zone-mix.md
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# SetReverbZoneMix
**所属类**: `AudioSourceComponent`
**头文件**: `XCEngine/Components/AudioSourceComponent.h`
**描述**: 设置混响区域混合比例。
## 函数签名
```cpp
void SetReverbZoneMix(float mix);
```
## 参数
| 参数 | 类型 | 描述 |
|------|------|------|
| `mix` | `float` | 混响混合比例0.0 到 1.00.0 表示干声1.0 表示完全混响 |
## 使用示例
```cpp
#include <XCEngine/Components/AudioSourceComponent.h>
using namespace XCEngine::Components;
void SetupReverbZoneMix(AudioSourceComponent* source) {
// 干声(无混响)
source->SetReverbZoneMix(0.0f);
// 半湿声
source->SetReverbZoneMix(0.5f);
// 完全混响
source->SetReverbZoneMix(1.0f);
}
```
## 相关文档
- [AudioSourceComponent](audio-source-component.md) - 音频源组件
- [GetReverbZoneMix](get-reverb-zone-mix.md) - 获取混响混合比例