181 lines
6.2 KiB
C++
181 lines
6.2 KiB
C++
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions
|
|
// are met:
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright
|
|
// notice, this list of conditions and the following disclaimer in the
|
|
// documentation and/or other materials provided with the distribution.
|
|
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
|
// contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
|
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
|
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
|
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
|
|
|
#ifndef CM_ERROR_ACCUMULATOR_H
|
|
#define CM_ERROR_ACCUMULATOR_H
|
|
|
|
#include "foundation/PxVecMath.h"
|
|
#include "foundation/PxArray.h"
|
|
|
|
namespace physx
|
|
{
|
|
namespace Dy
|
|
{
|
|
PX_FORCE_INLINE PX_CUDA_CALLABLE PxReal calculateResidual(PxReal deltaF, PxReal velocityMultiplier)
|
|
{
|
|
return velocityMultiplier == 0.0f ? 0.0f : deltaF / velocityMultiplier;
|
|
}
|
|
|
|
//Vectorized variant
|
|
PX_FORCE_INLINE aos::FloatV calculateResidual(const aos::FloatV& deltaF, const aos::FloatV& velocityMultiplier)
|
|
{
|
|
aos::BoolV isZero = aos::FIsEq(velocityMultiplier, aos::FZero());
|
|
return aos::FSel(isZero, aos::FZero(), aos::FDivFast(deltaF, velocityMultiplier));
|
|
}
|
|
|
|
PX_FORCE_INLINE aos::Vec4V calculateResidualV4(const aos::Vec4V& deltaF, const aos::Vec4V& velocityMultiplier)
|
|
{
|
|
aos::BoolV isZero = aos::V4IsEq(velocityMultiplier, aos::V4Zero());
|
|
return aos::V4Sel(isZero, aos::V4Zero(), aos::V4DivFast(deltaF, velocityMultiplier));
|
|
}
|
|
|
|
struct ErrorAccumulator
|
|
{
|
|
PxReal mErrorSumOfSquares;
|
|
PxI32 mCounter;
|
|
PxReal mMaxError;
|
|
|
|
#if !PX_CUDA_COMPILER
|
|
PX_FORCE_INLINE ErrorAccumulator() : mErrorSumOfSquares(0.0f), mCounter(0), mMaxError(0.0f)
|
|
{ }
|
|
#endif
|
|
|
|
PX_FORCE_INLINE void combine(ErrorAccumulator& other)
|
|
{
|
|
mErrorSumOfSquares += other.mErrorSumOfSquares;
|
|
mCounter += other.mCounter;
|
|
mMaxError = PxMax(mMaxError, other.mMaxError);
|
|
}
|
|
|
|
PX_FORCE_INLINE PX_CUDA_CALLABLE void accumulateErrorLocal(PxReal residual)
|
|
{
|
|
mErrorSumOfSquares += residual * residual;
|
|
++mCounter;
|
|
mMaxError = PxMax(mMaxError, PxAbs(residual));
|
|
}
|
|
|
|
PX_FORCE_INLINE PX_CUDA_CALLABLE void accumulateErrorLocal(PxReal deltaF, PxReal velocityMultiplier)
|
|
{
|
|
PxReal e = calculateResidual(deltaF, velocityMultiplier);
|
|
accumulateErrorLocal(e);
|
|
}
|
|
|
|
//For friction constraints
|
|
PX_FORCE_INLINE void accumulateErrorLocal(PxReal deltaF0, PxReal deltaF1,
|
|
PxReal velocityMultiplier0, PxReal velocityMultiplier1)
|
|
{
|
|
accumulateErrorLocal(deltaF0, velocityMultiplier0);
|
|
accumulateErrorLocal(deltaF1, velocityMultiplier1);
|
|
}
|
|
|
|
PX_FORCE_INLINE void accumulateErrorLocal(const aos::FloatV& deltaF, const aos::FloatV& velocityMultiplier)
|
|
{
|
|
PxReal e;
|
|
aos::FStore(calculateResidual(deltaF, velocityMultiplier), &e);
|
|
|
|
mErrorSumOfSquares += e * e;
|
|
++mCounter;
|
|
mMaxError = PxMax(mMaxError, PxAbs(e));
|
|
}
|
|
|
|
PX_FORCE_INLINE void accumulateErrorLocal(const aos::FloatV& deltaF0, const aos::FloatV& deltaF1,
|
|
const aos::FloatV& velocityMultiplier0, const aos::FloatV& velocityMultiplier1)
|
|
{
|
|
accumulateErrorLocal(deltaF0, velocityMultiplier0);
|
|
accumulateErrorLocal(deltaF1, velocityMultiplier1);
|
|
}
|
|
|
|
//Vectorized variants
|
|
PX_FORCE_INLINE void accumulateErrorLocalV4(const aos::Vec4V& deltaF, const aos::Vec4V& velocityMultiplier)
|
|
{
|
|
aos::BoolV isZero = aos::V4IsEq(velocityMultiplier, aos::V4Zero());
|
|
aos::Vec4V div = aos::V4Sel(isZero, aos::V4Zero(), aos::V4DivFast(deltaF, velocityMultiplier));
|
|
aos::FloatV dot = aos::V4Dot(div, div);
|
|
|
|
PxReal tmp;
|
|
aos::FStore(dot, &tmp);
|
|
|
|
mErrorSumOfSquares += tmp;
|
|
PxU32 maskNonZero = ~aos::BGetBitMask(isZero);
|
|
mCounter += (maskNonZero & 1) + ((maskNonZero & 2) >> 1) + ((maskNonZero & 4) >> 2) + ((maskNonZero & 8) >> 3);
|
|
|
|
aos::FloatV maxVal = aos::V4ExtractMax(aos::V4Abs(div));
|
|
aos::FStore(maxVal, &tmp);
|
|
mMaxError = PxMax(mMaxError, tmp);
|
|
}
|
|
|
|
//For friction constraints
|
|
PX_FORCE_INLINE void accumulateErrorLocalV4(const aos::Vec4V& deltaF0, const aos::Vec4V& deltaF1,
|
|
const aos::Vec4V& velocityMultiplier0, const aos::Vec4V& velocityMultiplier1)
|
|
{
|
|
accumulateErrorLocalV4(deltaF0, velocityMultiplier0);
|
|
accumulateErrorLocalV4(deltaF1, velocityMultiplier1);
|
|
}
|
|
|
|
PX_FORCE_INLINE PX_CUDA_CALLABLE void reset()
|
|
{
|
|
mErrorSumOfSquares = 0.0f;
|
|
mCounter = 0;
|
|
mMaxError = 0.0f;
|
|
}
|
|
|
|
PX_FORCE_INLINE void accumulateErrorGlobal(Dy::ErrorAccumulator& globalAccumulator)
|
|
{
|
|
globalAccumulator.mErrorSumOfSquares += mErrorSumOfSquares;
|
|
globalAccumulator.mCounter += mCounter;
|
|
if (mMaxError > globalAccumulator.mMaxError)
|
|
{
|
|
globalAccumulator.mMaxError = mMaxError;
|
|
}
|
|
}
|
|
};
|
|
|
|
struct ErrorAccumulatorEx
|
|
{
|
|
ErrorAccumulator mPositionIterationErrorAccumulator;
|
|
ErrorAccumulator mVelocityIterationErrorAccumulator;
|
|
|
|
PX_FORCE_INLINE void reset()
|
|
{
|
|
mPositionIterationErrorAccumulator.reset();
|
|
mVelocityIterationErrorAccumulator.reset();
|
|
}
|
|
|
|
PX_FORCE_INLINE void combine(ErrorAccumulatorEx& other)
|
|
{
|
|
mPositionIterationErrorAccumulator.combine(other.mPositionIterationErrorAccumulator);
|
|
mVelocityIterationErrorAccumulator.combine(other.mVelocityIterationErrorAccumulator);
|
|
}
|
|
};
|
|
|
|
} // namespace Cm
|
|
|
|
}
|
|
|
|
#endif
|