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All rights reserved. #ifndef CM_ERROR_ACCUMULATOR_H #define CM_ERROR_ACCUMULATOR_H #include "foundation/PxVecMath.h" #include "foundation/PxArray.h" namespace physx { namespace Dy { PX_FORCE_INLINE PX_CUDA_CALLABLE PxReal calculateResidual(PxReal deltaF, PxReal velocityMultiplier) { return velocityMultiplier == 0.0f ? 0.0f : deltaF / velocityMultiplier; } //Vectorized variant PX_FORCE_INLINE aos::FloatV calculateResidual(const aos::FloatV& deltaF, const aos::FloatV& velocityMultiplier) { aos::BoolV isZero = aos::FIsEq(velocityMultiplier, aos::FZero()); return aos::FSel(isZero, aos::FZero(), aos::FDivFast(deltaF, velocityMultiplier)); } PX_FORCE_INLINE aos::Vec4V calculateResidualV4(const aos::Vec4V& deltaF, const aos::Vec4V& velocityMultiplier) { aos::BoolV isZero = aos::V4IsEq(velocityMultiplier, aos::V4Zero()); return aos::V4Sel(isZero, aos::V4Zero(), aos::V4DivFast(deltaF, velocityMultiplier)); } struct ErrorAccumulator { PxReal mErrorSumOfSquares; PxI32 mCounter; PxReal mMaxError; #if !PX_CUDA_COMPILER PX_FORCE_INLINE ErrorAccumulator() : mErrorSumOfSquares(0.0f), mCounter(0), mMaxError(0.0f) { } #endif PX_FORCE_INLINE void combine(ErrorAccumulator& other) { mErrorSumOfSquares += other.mErrorSumOfSquares; mCounter += other.mCounter; mMaxError = PxMax(mMaxError, other.mMaxError); } PX_FORCE_INLINE PX_CUDA_CALLABLE void accumulateErrorLocal(PxReal residual) { mErrorSumOfSquares += residual * residual; ++mCounter; mMaxError = PxMax(mMaxError, PxAbs(residual)); } PX_FORCE_INLINE PX_CUDA_CALLABLE void accumulateErrorLocal(PxReal deltaF, PxReal velocityMultiplier) { PxReal e = calculateResidual(deltaF, velocityMultiplier); accumulateErrorLocal(e); } //For friction constraints PX_FORCE_INLINE void accumulateErrorLocal(PxReal deltaF0, PxReal deltaF1, PxReal velocityMultiplier0, PxReal velocityMultiplier1) { accumulateErrorLocal(deltaF0, velocityMultiplier0); accumulateErrorLocal(deltaF1, velocityMultiplier1); } PX_FORCE_INLINE void accumulateErrorLocal(const aos::FloatV& deltaF, const aos::FloatV& velocityMultiplier) { PxReal e; aos::FStore(calculateResidual(deltaF, velocityMultiplier), &e); mErrorSumOfSquares += e * e; ++mCounter; mMaxError = PxMax(mMaxError, PxAbs(e)); } PX_FORCE_INLINE void accumulateErrorLocal(const aos::FloatV& deltaF0, const aos::FloatV& deltaF1, const aos::FloatV& velocityMultiplier0, const aos::FloatV& velocityMultiplier1) { accumulateErrorLocal(deltaF0, velocityMultiplier0); accumulateErrorLocal(deltaF1, velocityMultiplier1); } //Vectorized variants PX_FORCE_INLINE void accumulateErrorLocalV4(const aos::Vec4V& deltaF, const aos::Vec4V& velocityMultiplier) { aos::BoolV isZero = aos::V4IsEq(velocityMultiplier, aos::V4Zero()); aos::Vec4V div = aos::V4Sel(isZero, aos::V4Zero(), aos::V4DivFast(deltaF, velocityMultiplier)); aos::FloatV dot = aos::V4Dot(div, div); PxReal tmp; aos::FStore(dot, &tmp); mErrorSumOfSquares += tmp; PxU32 maskNonZero = ~aos::BGetBitMask(isZero); mCounter += (maskNonZero & 1) + ((maskNonZero & 2) >> 1) + ((maskNonZero & 4) >> 2) + ((maskNonZero & 8) >> 3); aos::FloatV maxVal = aos::V4ExtractMax(aos::V4Abs(div)); aos::FStore(maxVal, &tmp); mMaxError = PxMax(mMaxError, tmp); } //For friction constraints PX_FORCE_INLINE void accumulateErrorLocalV4(const aos::Vec4V& deltaF0, const aos::Vec4V& deltaF1, const aos::Vec4V& velocityMultiplier0, const aos::Vec4V& velocityMultiplier1) { accumulateErrorLocalV4(deltaF0, velocityMultiplier0); accumulateErrorLocalV4(deltaF1, velocityMultiplier1); } PX_FORCE_INLINE PX_CUDA_CALLABLE void reset() { mErrorSumOfSquares = 0.0f; mCounter = 0; mMaxError = 0.0f; } PX_FORCE_INLINE void accumulateErrorGlobal(Dy::ErrorAccumulator& globalAccumulator) { globalAccumulator.mErrorSumOfSquares += mErrorSumOfSquares; globalAccumulator.mCounter += mCounter; if (mMaxError > globalAccumulator.mMaxError) { globalAccumulator.mMaxError = mMaxError; } } }; struct ErrorAccumulatorEx { ErrorAccumulator mPositionIterationErrorAccumulator; ErrorAccumulator mVelocityIterationErrorAccumulator; PX_FORCE_INLINE void reset() { mPositionIterationErrorAccumulator.reset(); mVelocityIterationErrorAccumulator.reset(); } PX_FORCE_INLINE void combine(ErrorAccumulatorEx& other) { mPositionIterationErrorAccumulator.combine(other.mPositionIterationErrorAccumulator); mVelocityIterationErrorAccumulator.combine(other.mVelocityIterationErrorAccumulator); } }; } // namespace Cm } #endif