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XCEngine/docs/api/rhi/opengl/depth-stencil-view/unbind-framebuffer.md
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# OpenGLDepthStencilView::UnbindFramebuffer
```cpp
static void UnbindFramebuffer()
```
静态方法将默认帧缓冲framebuffer 0绑定为当前深度模板帧缓冲区用于解除任何自定义深度模板帧缓冲的绑定。
**返回值:** `void`
**示例:**
```cpp
OpenGLDepthStencilView::UnbindFramebuffer();
```
## 相关文档
- [OpenGLDepthStencilView](depth-stencil-view.md) - 返回类总览