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XCEngine/docs/api/components/game-object/add-component.md
ssdfasd f5a34f8adc docs: 重构 API 文档 - components 和 scene 模块
- components: 修复英文标题为中文,添加缺失组件文档
  - 新增 camera-component, light-component, audio-source-component, audio-listener-component 类总览
  - 修复 get-position.md 格式
  - 更新 components.md 模块总览
- scene: 修复方法文档格式,新增缺失方法
  - 修复 find.md, create-game-object.md 英文标题
  - 新增 FindByID, SerializeToString, DeserializeFromString 方法文档
  - 更新 scene.md 类总览方法列表
2026-03-26 01:50:27 +08:00

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# GameObject::AddComponent
向游戏对象添加组件。
```cpp
template<typename T, typename... Args>
T* AddComponent(Args&&... args);
```
模板参数 T 必须继承自 Component。组件被添加后其 m_gameObject 成员会自动设置为该 GameObject。
**模板参数:**
- `T` - 组件类型
**参数:**
- `args` - 传递给组件构造函数的参数
**返回:** `T*` - 创建的组件指针
## 相关文档
- [GameObject 总览](game-object.md)
- [Component](../component/component.md)