Fixed broken references: - texture-import-settings: Fix 16 files referencing wrong overview filename - math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects) - rhi/opengl/device: Fix 8 cross-references (opengl-* → */**) - resources/mesh: Fix meshsection and vertexattribute links - rhi/d3d12/sampler: Fix RHISampler reference path - math/vector3: Fix projectonplane → project-on-plane - rhi/opengl/command-list: Remove broken ClearFlag enum ref - rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext) - rhi/device: Fix device-info types reference All 0 broken references remaining.
14 lines
235 B
Markdown
14 lines
235 B
Markdown
# OpenGLDevice::GetNativeContext
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获取 OpenGL 渲染上下文句柄。
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```cpp
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void* GetNativeContext() const;
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```
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**返回:** `void*` - OpenGL 渲染上下文句柄(HGLRC)
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## 相关文档
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- [OpenGLDevice 总览](device.md)
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