- 重组文档目录结构: 每个模块的概述页移动到模块子目录 - 重命名 index.md 为 main.md - 修正所有模块文档中的错误: - math: FromEuler→FromEulerAngles, TransformDirection 包含缩放, Box 是 OBB, Color::ToRGBA 格式 - containers: 新增 operator==/!= 文档, 补充 std::hash DJB 算法细节 - core: 修复 types 链接错误 - debug: LogLevelToString 返回大写, timestamp 是秒, Profiler 空实现标注, Windows API vs ANSI - memory: 修复头文件路径, malloc vs operator new, 新增方法文档 - resources: 修复 Shader/Texture 链接错误 - threading: TaskSystem::Wait 空实现标注, ReadWriteLock 重入描述, LambdaTask 链接 - 验证: fix_links.py 确认 0 个断裂引用
41 lines
750 B
Markdown
41 lines
750 B
Markdown
# PoolAllocator::GetFreeBlockCount
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```cpp
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size_t GetFreeBlockCount() const;
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```
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返回当前空闲块的的数量。每次 `Allocate` 成功后减 1,每次 `Free` 后加 1。
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**参数:** 无
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**返回:** 当前可分配的空闲块数量
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**复杂度:** O(1)
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**示例:**
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```cpp
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#include <XCEngine/Memory/PoolAllocator.h>
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PoolAllocator pool(sizeof(int), 100);
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size_t initial = pool.GetFreeBlockCount(); // 100
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void* blocks[10];
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for (int i = 0; i < 10; ++i) {
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blocks[i] = pool.Allocate();
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}
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size_t after = pool.GetFreeBlockCount(); // 90
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for (int i = 0; i < 5; ++i) {
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pool.Free(blocks[i]);
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}
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size_t final = pool.GetFreeBlockCount(); // 95
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```
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## 相关文档
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- [PoolAllocator 总览](pool-allocator.md) - 返回类总览
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