Fixed broken references: - texture-import-settings: Fix 16 files referencing wrong overview filename - math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects) - rhi/opengl/device: Fix 8 cross-references (opengl-* → */**) - resources/mesh: Fix meshsection and vertexattribute links - rhi/d3d12/sampler: Fix RHISampler reference path - math/vector3: Fix projectonplane → project-on-plane - rhi/opengl/command-list: Remove broken ClearFlag enum ref - rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext) - rhi/device: Fix device-info types reference All 0 broken references remaining.
30 lines
441 B
Markdown
30 lines
441 B
Markdown
# Plane::Plane
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```cpp
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Plane()
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```
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默认构造函数,创建一个朝上(Y 轴正方向)的单位平面,等价于 `Plane(Vector3::Up(), 0.0f)`。
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**参数:** 无
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**线程安全:** ✅
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**复杂度:** O(1)
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**示例:**
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```cpp
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#include <XCEngine/Core/Math/Plane.h>
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using namespace XCEngine::Math;
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void DefaultConstructorExample() {
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Plane plane;
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}
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```
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## 相关文档
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- [Plane 类总览](plane.md) - 返回类总览
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