- components: 新增 light-component 全部12个方法文档 - resources: 更新 audio-loader, resource-file-system 文档 - rhi: 更新 opengl/fence 文档
30 lines
627 B
Markdown
30 lines
627 B
Markdown
# AudioClip::GetAudioData
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```cpp
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const Containers::Array<Core::uint8>& GetAudioData() const
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```
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获取音频的原始样本数据。
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**返回:** 音频数据字节数组的常量引用
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**线程安全:** ✅
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**示例:**
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```cpp
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using namespace XCEngine::Resources;
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AudioClip clip;
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auto wavData = ResourceFileSystem::Get().ReadResource("sounds/explosion.wav");
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clip.SetAudioData(wavData);
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const Containers::Array<Core::uint8>& data = clip.GetAudioData();
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size_t dataSize = data.Size();
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```
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## 相关文档
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- [AudioClip 总览](audioclip.md) - 返回类总览
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- [SetAudioData](setaudiodata.md) - 设置音频数据
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