- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
28 lines
393 B
Markdown
28 lines
393 B
Markdown
# GetChildCount
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Get the number of child transforms.
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## Syntax
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```cpp
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size_t GetChildCount() const;
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```
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## Returns
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Returns the number of direct child transforms.
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## See Also
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- [GetChild](get-child)
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- [GetParent](get-parent)
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## Examples
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```cpp
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void Example(TransformComponent* transform) {
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size_t count = transform->GetChildCount();
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XC_LOG_INFO("Child count: {}", count);
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}
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```
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