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XCEngine/docs/api/components/game-object/get-components-in-children.md
ssdfasd a9d5a68dd6 docs: Add Component, GameObject, TransformComponent and Scene API documentation
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# GameObject::GetComponentsInChildren
获取所有子对象中指定类型的组件。
```cpp
template<typename T>
std::vector<T*> GetComponentsInChildren();
```
递归搜索所有子对象,返回所有匹配类型的组件。
**模板参数:**
- `T` - 组件类型
**返回:** `std::vector<T*>` - 包含所有匹配组件的向量
## 相关文档
- [GameObject 总览](game-object.md)
- [GetComponentInChildren](get-component-in-children.md)