Fixed the following issues: - command-list.md: Shutdown linked to threading/task-system instead of local shutdown.md - fence.md: Wait linked to threading/task-group instead of local wait.md - factory/create-rhi-device-string.md: Claimed Vulkan/Metal support but source doesn't support them - opengl/buffer/buffer.md: GetType linked to command-queue/get-type (wrong type) - d3d12/device/device.md: Initialize/Shutdown linked to threading/task-system - d3d12/command-list/command-list.md: Initialize/Shutdown/Reset/Close/Clear linked to wrong docs - d3d12/texture/texture.md: Initialize/Shutdown linked to threading/task-system - opengl/command-list/command-list.md: Shutdown linked to threading/task-system - opengl/device/device.md: GetNativeHandle incorrectly linked to get-window.md All links validated with fix_links.py - no broken references remaining.
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938 B
RHIFence
命名空间: XCEngine::RHI
类型: class (abstract)
描述: GPU 同步栅栏抽象接口,用于 GPU/CPU 同步和跨队列同步。
公共方法
生命周期
| 方法 | 文档 |
|---|---|
Shutdown |
详细文档 |
同步操作
| 方法 | 文档 |
|---|---|
Signal |
详细文档 |
Wait |
详细文档 |
GetCompletedValue |
详细文档 |
IsSignaled |
详细文档 |
其他
| 方法 | 文档 |
|---|---|
GetNativeHandle |
详细文档 |
使用示例
FenceDesc desc;
desc.initialValue = 0;
RHIFence* fence = device->CreateFence(desc);
commandQueue->Signal(fence, 1);
fence->Wait(1);
相关文档
- ../rhi/rhi.md - RHI 模块总览
- RHICommandQueue - 命令队列