Files
XCEngine/docs/api/rhi/d3d12/texture/texture.md
ssdfasd b46d450429 Fix RHI documentation discrepancies
Fixed the following issues:
- command-list.md: Shutdown linked to threading/task-system instead of local shutdown.md
- fence.md: Wait linked to threading/task-group instead of local wait.md
- factory/create-rhi-device-string.md: Claimed Vulkan/Metal support but source doesn't support them
- opengl/buffer/buffer.md: GetType linked to command-queue/get-type (wrong type)
- d3d12/device/device.md: Initialize/Shutdown linked to threading/task-system
- d3d12/command-list/command-list.md: Initialize/Shutdown/Reset/Close/Clear linked to wrong docs
- d3d12/texture/texture.md: Initialize/Shutdown linked to threading/task-system
- opengl/command-list/command-list.md: Shutdown linked to threading/task-system
- opengl/device/device.md: GetNativeHandle incorrectly linked to get-window.md

All links validated with fix_links.py - no broken references remaining.
2026-03-19 01:23:10 +08:00

1.4 KiB

D3D12Texture

命名空间: XCEngine::RHI

描述: DirectX 12 纹理的 D3D12 实现,继承自 RHITexture

方法列表

方法 文档
InitializeFromExisting 详细文档
InitializeFromData 详细文档
InitializeDepthStencil 详细文档
Shutdown 详细文档
GetResource 详细文档
GetDesc 详细文档
GetWidth 详细文档
GetHeight 详细文档
GetDepth 详细文档
GetMipLevels 详细文档
GetArraySize 详细文档
GetGPUAddress 详细文档
GetSize 详细文档
GetName / SetName 详细文档
GetFormat 详细文档
GetTextureType 详细文档
GetState / SetState 详细文档
GetNativeHandle 详细文档

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