Fixed broken references: - texture-import-settings: Fix 16 files referencing wrong overview filename - math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects) - rhi/opengl/device: Fix 8 cross-references (opengl-* → */**) - resources/mesh: Fix meshsection and vertexattribute links - rhi/d3d12/sampler: Fix RHISampler reference path - math/vector3: Fix projectonplane → project-on-plane - rhi/opengl/command-list: Remove broken ClearFlag enum ref - rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext) - rhi/device: Fix device-info types reference All 0 broken references remaining.
47 lines
929 B
Markdown
47 lines
929 B
Markdown
# Rect::SetPosition
|
||
|
||
设置矩形位置。
|
||
|
||
```cpp
|
||
void SetPosition(float newX, float newY);
|
||
void SetPosition(const Vector2& position);
|
||
```
|
||
|
||
**参数:**
|
||
- `newX` - 新的 x 坐标
|
||
- `newY` - 新的 y 坐标
|
||
- `position` - 新的位置(Vector2 类型)
|
||
|
||
**返回:** 无
|
||
|
||
**线程安全:** ✅
|
||
|
||
**复杂度:** O(1)
|
||
|
||
**示例:**
|
||
|
||
```cpp
|
||
#include "XCEngine/Core/Math/Rect.h"
|
||
#include "XCEngine/Core/Math/Vector2.h"
|
||
#include <iostream>
|
||
|
||
using namespace XCEngine::Math;
|
||
|
||
int main() {
|
||
Rect rect(0.0f, 0.0f, 100.0f, 50.0f);
|
||
|
||
rect.SetPosition(10.0f, 20.0f);
|
||
std::cout << "Position: (" << rect.x << ", " << rect.y << ")\n";
|
||
|
||
rect.SetPosition(Vector2(50.0f, 60.0f));
|
||
std::cout << "Position: (" << rect.x << ", " << rect.y << ")\n";
|
||
|
||
return 0;
|
||
}
|
||
```
|
||
|
||
## 相关文档
|
||
|
||
- [`Rect::Set`](set.md) - 设置所有属性
|
||
- [`Rect::GetPosition`](getposition.md) - 获取位置
|
||
- [Rect 总览](rect.md) |