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XCEngine/docs/api/math/h/radians.md
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# Math::Radians
```cpp
float Radians(float degrees);
```
`Radians` 函数将角度值转换为弧度值。转换公式为:`弧度 = 角度 * (PI / 180)`。该函数是 `Degrees` 函数的逆函数,常用于将 UI 输入的角度值或游戏中的角度值转换为三角函数所需的弧度值。
**示例:**
```cpp
#include <XCEngine/Core/Math/Math.h>
float degrees = 90.0f;
float radians = Math::Radians(degrees);
```
## 相关文档
- [Math 总览](h.md) - 返回 Math 概览