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XCEngine/docs/api/math/h/half-pi.md
ssdfasd b414bc5326 refactor(docs): Fix broken links across multiple modules
Fixed broken references:
- texture-import-settings: Fix 16 files referencing wrong overview filename
- math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects)
- rhi/opengl/device: Fix 8 cross-references (opengl-* → */**)
- resources/mesh: Fix meshsection and vertexattribute links
- rhi/d3d12/sampler: Fix RHISampler reference path
- math/vector3: Fix projectonplane → project-on-plane
- rhi/opengl/command-list: Remove broken ClearFlag enum ref
- rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext)
- rhi/device: Fix device-info types reference

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2026-03-26 02:41:00 +08:00

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# Math::HALF_PI
```cpp
constexpr float HALF_PI = 1.57079632679489661923f;
```
`HALF_PI` 是圆周率除以 2即 90 度对应的弧度值,约为 1.57079632679489661923。该常量常用于角度与弧度的转换、四分之一圆周计算等场景。
**示例:**
```cpp
#include <XCEngine/Core/Math/Math.h>
float ninetyDegreesRadians = HALF_PI;
```
## 相关文档
- [Math 总览](h.md) - 返回 Math 概览