Fixed broken references: - texture-import-settings: Fix 16 files referencing wrong overview filename - math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects) - rhi/opengl/device: Fix 8 cross-references (opengl-* → */**) - resources/mesh: Fix meshsection and vertexattribute links - rhi/d3d12/sampler: Fix RHISampler reference path - math/vector3: Fix projectonplane → project-on-plane - rhi/opengl/command-list: Remove broken ClearFlag enum ref - rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext) - rhi/device: Fix device-info types reference All 0 broken references remaining.
422 B
422 B
Math::HALF_PI
constexpr float HALF_PI = 1.57079632679489661923f;
HALF_PI 是圆周率除以 2,即 90 度对应的弧度值,约为 1.57079632679489661923。该常量常用于角度与弧度的转换、四分之一圆周计算等场景。
示例:
#include <XCEngine/Core/Math/Math.h>
float ninetyDegreesRadians = HALF_PI;
相关文档
- Math 总览 - 返回 Math 概览