Files
XCEngine/tests/RHI/D3D12/unit/test_root_signature.cpp
ssdfasd 12b71a319f chore: snapshot editor work and restore tests
Key points:\n- restore the tests tree removed by bc47e6e\n- capture current editor workspace, scene, and docs reshuffle changes\n- keep local cloud.nvdb resources ignored from this commit
2026-04-25 22:11:47 +08:00

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C++

#include "fixtures/D3D12TestFixture.h"
#include "XCEngine/RHI/D3D12/D3D12RootSignature.h"
using namespace XCEngine::RHI;
TEST_F(D3D12TestFixture, RootSignature_Create_EmptyRootSignature) {
D3D12_ROOT_SIGNATURE_DESC rootSigDesc = {};
rootSigDesc.NumParameters = 0;
rootSigDesc.NumStaticSamplers = 0;
rootSigDesc.Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE;
D3D12RootSignature rootSig;
bool result = rootSig.Initialize(GetDevice()->GetDevice(), rootSigDesc);
ASSERT_TRUE(result);
}
TEST_F(D3D12TestFixture, RootSignature_Create_WithCBV) {
D3D12_ROOT_PARAMETER param = D3D12RootSignature::CreateCBV(0);
D3D12_ROOT_SIGNATURE_DESC rootSigDesc = {};
rootSigDesc.NumParameters = 1;
rootSigDesc.pParameters = &param;
rootSigDesc.NumStaticSamplers = 0;
rootSigDesc.Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE;
D3D12RootSignature rootSig;
bool result = rootSig.Initialize(GetDevice()->GetDevice(), rootSigDesc);
ASSERT_TRUE(result);
ASSERT_NE(rootSig.GetRootSignature(), nullptr);
}