1. Add ALLOW_RENDER_TARGET flag for color textures in CreateTexture - This was the root cause of 5 failing RTV-related tests - Without this flag, creating RTV caused device removal 2. Add FromD3D12() reverse conversion for Format enum - GetFormat() was incorrectly casting DXGI_FORMAT to Format - DXGI_FORMAT_R8G8B8A8_UNORM=28 but Format::R8G8B8A8_UNorm=3 - Added FromD3D12() to properly convert back 3. Update RHITestFixture to pre-create CommandQueue and Fence - Prevents potential timing issues with GPU synchronization 4. Update RHITestFixture tests to pass correct format in ResourceViewDesc - Previously passed empty desc.format=0 which caused issues All 234 RHI unit tests now pass (117 D3D12 + 117 OpenGL)
1.2 KiB
1.2 KiB