- Rename D3D12Enum.h to D3D12Enums.h for naming consistency - Fix OpenGL unit test GLAD initialization by using gladLoadGL() instead of gladLoadGLLoader(wglGetProcAddress) for fallback support - Migrate remaining tests to use gtest_discover_tests for granular test discovery (math, core, containers, memory, threading, debug, components, scene, resources, input, opengl) - Remove obsolete TEST_RESOURCES_DIR and copy_directory commands from OpenGL unit test CMakeLists (minimal/Res doesn't exist) - Update TEST_SPEC.md with performance metrics and per-module build/test commands for faster development workflow - Update CMake path references to use lowercase paths
25 lines
567 B
Markdown
25 lines
567 B
Markdown
# TaskSystemConfig::maxTaskQueueSize
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```cpp
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uint32_t maxTaskQueueSize = 1024
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```
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任务队列的最大容量。当队列满时,新提交的任务将阻塞直到有空间。
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**类型:** `uint32_t`
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**默认值:** `1024`
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**当前状态:** 此配置项当前未实际强制限制,任务队列可以无限增长(受系统内存限制)。
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**示例:**
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```cpp
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TaskSystemConfig config;
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config.maxTaskQueueSize = 4096; // 预留配置项(当前未强制限制)
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```
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## 相关文档
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- [TaskSystemConfig 总览](tasksystemconfig.md) - 返回类总览
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