- 重组文档目录结构: 每个模块的概述页移动到模块子目录 - 重命名 index.md 为 main.md - 修正所有模块文档中的错误: - math: FromEuler→FromEulerAngles, TransformDirection 包含缩放, Box 是 OBB, Color::ToRGBA 格式 - containers: 新增 operator==/!= 文档, 补充 std::hash DJB 算法细节 - core: 修复 types 链接错误 - debug: LogLevelToString 返回大写, timestamp 是秒, Profiler 空实现标注, Windows API vs ANSI - memory: 修复头文件路径, malloc vs operator new, 新增方法文档 - resources: 修复 Shader/Texture 链接错误 - threading: TaskSystem::Wait 空实现标注, ReadWriteLock 重入描述, LambdaTask 链接 - 验证: fix_links.py 确认 0 个断裂引用
90 lines
1.1 KiB
Markdown
90 lines
1.1 KiB
Markdown
# RHISwapChain 方法
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## Shutdown
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```cpp
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virtual void Shutdown() = 0;
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```
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关闭交换链。
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## GetCurrentBackBufferIndex
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```cpp
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virtual uint32_t GetCurrentBackBufferIndex() const = 0;
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```
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获取当前后台缓冲索引。
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## GetCurrentBackBuffer
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```cpp
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virtual RHITexture* GetCurrentBackBuffer() = 0;
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```
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获取当前后台缓冲纹理。
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## Present
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```cpp
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virtual void Present(uint32_t syncInterval = 1, uint32_t flags = 0) = 0;
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```
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呈现渲染结果。
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## Resize
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```cpp
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virtual void Resize(uint32_t width, uint32_t height) = 0;
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```
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调整交换链大小。
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## SetFullscreen
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```cpp
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virtual void SetFullscreen(bool fullscreen) = 0;
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```
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设置全屏模式。
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## IsFullscreen
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```cpp
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virtual bool IsFullscreen() const = 0;
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```
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检查是否全屏。
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## ShouldClose
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```cpp
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virtual bool ShouldClose() const = 0;
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```
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检查是否应该关闭。
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## SetShouldClose
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```cpp
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virtual void SetShouldClose(bool shouldClose) = 0;
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```
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设置关闭标志。
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## PollEvents
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```cpp
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virtual void PollEvents() = 0;
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```
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处理窗口事件。
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## GetNativeHandle
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```cpp
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virtual void* GetNativeHandle() = 0;
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```
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获取原生 API 句柄。
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