- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
342 B
342 B
GameObject::GetTransform
获取游戏对象的变换组件。
TransformComponent* GetTransform();
const TransformComponent* GetTransform() const;
返回: TransformComponent* - 变换组件指针