# GameObject::GetTransform 获取游戏对象的变换组件。 ```cpp TransformComponent* GetTransform(); const TransformComponent* GetTransform() const; ``` **返回:** `TransformComponent*` - 变换组件指针 ## 相关文档 - [GameObject 总览](game-object.md) - [TransformComponent](transform-component/transform-component.md)