- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
15 lines
274 B
Markdown
15 lines
274 B
Markdown
# Component::GetScene
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获取所属的场景。
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```cpp
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Scene* GetScene() const;
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```
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**返回:** `Scene*` - 所属场景指针,如果组件未附加到游戏对象则返回 nullptr
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## 相关文档
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- [Component 总览](component.md)
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- [Scene](../scene/scene/scene.md)
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