- 重组文档目录结构: 每个模块的概述页移动到模块子目录 - 重命名 index.md 为 main.md - 修正所有模块文档中的错误: - math: FromEuler→FromEulerAngles, TransformDirection 包含缩放, Box 是 OBB, Color::ToRGBA 格式 - containers: 新增 operator==/!= 文档, 补充 std::hash DJB 算法细节 - core: 修复 types 链接错误 - debug: LogLevelToString 返回大写, timestamp 是秒, Profiler 空实现标注, Windows API vs ANSI - memory: 修复头文件路径, malloc vs operator new, 新增方法文档 - resources: 修复 Shader/Texture 链接错误 - threading: TaskSystem::Wait 空实现标注, ReadWriteLock 重入描述, LambdaTask 链接 - 验证: fix_links.py 确认 0 个断裂引用
26 lines
674 B
Markdown
26 lines
674 B
Markdown
# Quaternion::FromEulerAngles
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```cpp
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static Quaternion FromEulerAngles(float pitch, float yaw, float roll)
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static Quaternion FromEulerAngles(const Vector3& euler)
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```
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从欧拉角创建四元数。角度以弧度为单位。
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**参数:**
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- `pitch` - 俯仰角(X 轴旋转)
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- `yaw` - 偏航角(Y 轴旋转)
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- `roll` - 翻滚角(Z 轴旋转)
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- `euler` - 欧拉角向量 (pitch, yaw, roll)
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**返回:** `Quaternion` - 表示旋转的四元数
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**复杂度:** O(1)
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**示例:**
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```cpp
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Quaternion rot = Quaternion::FromEulerAngles(0.0f, 90.0f * DEG_TO_RAD, 0.0f);
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Quaternion rot2 = Quaternion::FromEulerAngles(Vector3(0.0f, 90.0f * DEG_TO_RAD, 0.0f));
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```
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