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XCEngine/docs/api/scene/scene-manager/get-all-scenes.md
ssdfasd a9d5a68dd6 docs: Add Component, GameObject, TransformComponent and Scene API documentation
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2026-03-22 03:33:55 +08:00

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# GetAllScenes
Get all loaded scenes.
## Syntax
```cpp
std::vector<Scene*> GetAllScenes() const;
```
## Returns
Returns a `std::vector` containing pointers to all loaded scenes.
## See Also
- [GetScene](get-scene)
## Examples
```cpp
void Example() {
SceneManager& manager = SceneManager::Get();
for (Scene* scene : manager.GetAllScenes()) {
XC_LOG_INFO("Scene: {}", scene->GetName());
}
}
```