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XCEngine/docs/api/components/audio-source-component/is-spatialize.md
ssdfasd a1804f4cb0 docs: 更新 resources, rhi, scene 模块及新增 camera-component 方法文档
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# IsSpatialize
**所属类**: `AudioSourceComponent`
**头文件**: `XCEngine/Components/AudioSourceComponent.h`
**描述**: 检查音频源是否启用3D空间化。
## 函数签名
```cpp
bool IsSpatialize() const;
```
## 返回值
| 类型 | 描述 |
|------|------|
| `bool` | true 表示启用3D空间化false 表示禁用 |
## 使用示例
```cpp
#include <XCEngine/Components/AudioSourceComponent.h>
using namespace XCEngine::Components;
void CheckSpatializeStatus(AudioSourceComponent* source) {
if (source->IsSpatialize()) {
printf("3D spatialization is enabled\n");
}
}
```
## 相关文档
- [AudioSourceComponent](audio-source-component.md) - 音频源组件
- [SetSpatialize](set-spatialize.md) - 设置空间化