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38 lines
772 B
Markdown
38 lines
772 B
Markdown
# GetReverbZoneMix
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**所属类**: `AudioSourceComponent`
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**头文件**: `XCEngine/Components/AudioSourceComponent.h`
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**描述**: 获取音频源的混响区域混合比例。
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## 函数签名
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```cpp
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float GetReverbZoneMix() const;
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```
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## 返回值
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| 类型 | 描述 |
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|------|------|
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| `float` | 当前混响混合比例,0.0 到 1.0 |
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## 使用示例
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```cpp
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#include <XCEngine/Components/AudioSourceComponent.h>
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using namespace XCEngine::Components;
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void PrintReverbZoneMix(AudioSourceComponent* source) {
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float mix = source->GetReverbZoneMix();
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printf("Reverb zone mix: %.2f\n", mix);
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}
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```
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## 相关文档
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- [AudioSourceComponent](audio-source-component.md) - 音频源组件
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- [SetReverbZoneMix](set-reverb-zone-mix.md) - 设置混响混合比例
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