17 lines
412 B
C++
17 lines
412 B
C++
#include"Context.h"
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#include"../global/Config.h"
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#include<iostream>
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Context::Context(HINSTANCE p_hInstance):
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m_window(m_input),
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m_renderer(m_gpu),
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m_audioManager(m_audioEngine)
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{
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m_window.initWindow(p_hInstance,SCREEN_WIDTH,SCREEN_HEIGHT);
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m_gpu.initGL(SCREEN_WIDTH, SCREEN_HEIGHT, m_window.getCanvas());
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m_gpu.test += std::bind(&Window::Test, m_window, std::placeholders::_1);
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}
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Context::~Context()
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{
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} |