Files
XCEngine/new_editor/app/Platform/Win32/EditorWindowRuntimeController.cpp

227 lines
7.1 KiB
C++

#include "Platform/Win32/EditorWindowRuntimeController.h"
#include "Bootstrap/EditorResources.h"
#include "Internal/EmbeddedPngLoader.h"
#include "Platform/Win32/EditorWindowRuntimeInternal.h"
#include "Composition/EditorContext.h"
#include <algorithm>
#include <utility>
namespace XCEngine::UI::Editor::App::Internal {
using App::Internal::LoadEmbeddedPngTexture;
using namespace EditorWindowInternal;
EditorWindowRuntimeController::EditorWindowRuntimeController(
UIEditorWorkspaceController workspaceController)
: m_workspaceController(std::move(workspaceController)) {
}
EditorWindowRuntimeController::~EditorWindowRuntimeController() = default;
bool EditorWindowRuntimeController::IsReady() const {
return m_ready;
}
const UIEditorWorkspaceController& EditorWindowRuntimeController::GetWorkspaceController() const {
return m_workspaceController;
}
UIEditorWorkspaceController& EditorWindowRuntimeController::GetMutableWorkspaceController() {
return m_workspaceController;
}
void EditorWindowRuntimeController::ReplaceWorkspaceController(
UIEditorWorkspaceController workspaceController) {
m_workspaceController = std::move(workspaceController);
}
const EditorShellRuntime& EditorWindowRuntimeController::GetShellRuntime() const {
return m_shellRuntime;
}
EditorShellRuntime& EditorWindowRuntimeController::GetShellRuntime() {
return m_shellRuntime;
}
const UIEditorShellInteractionFrame& EditorWindowRuntimeController::GetShellFrame() const {
return m_shellRuntime.GetShellFrame();
}
const UIEditorShellInteractionState& EditorWindowRuntimeController::GetShellInteractionState()
const {
return m_shellRuntime.GetShellInteractionState();
}
void EditorWindowRuntimeController::SetExternalDockHostDropPreview(
const Widgets::UIEditorDockHostDropPreviewState& preview) {
m_shellRuntime.SetExternalDockHostDropPreview(preview);
}
void EditorWindowRuntimeController::ClearExternalDockHostDropPreview() {
m_shellRuntime.ClearExternalDockHostDropPreview();
}
void EditorWindowRuntimeController::SetDpiScale(float dpiScale) {
m_renderer.SetDpiScale(dpiScale);
}
Host::NativeRenderer& EditorWindowRuntimeController::GetRenderer() {
return m_renderer;
}
const Host::NativeRenderer& EditorWindowRuntimeController::GetRenderer() const {
return m_renderer;
}
const ::XCEngine::UI::UITextureHandle& EditorWindowRuntimeController::GetTitleBarLogoIcon() const {
return m_titleBarLogoIcon;
}
bool EditorWindowRuntimeController::Initialize(
HWND hwnd,
const std::filesystem::path& repoRoot,
EditorContext& editorContext,
const std::filesystem::path& captureRoot,
bool autoCaptureOnStartup) {
if (hwnd == nullptr) {
LogRuntimeTrace("app", "window initialize skipped: hwnd is null");
return false;
}
if (!m_renderer.Initialize(hwnd)) {
LogRuntimeTrace("app", "renderer initialization failed");
return false;
}
RECT clientRect = {};
GetClientRect(hwnd, &clientRect);
const int clientWidth = (std::max)(clientRect.right - clientRect.left, 1L);
const int clientHeight = (std::max)(clientRect.bottom - clientRect.top, 1L);
if (!m_windowRenderer.Initialize(hwnd, clientWidth, clientHeight)) {
LogRuntimeTrace("app", "d3d12 window renderer initialization failed");
m_renderer.Shutdown();
return false;
}
const Host::D3D12WindowRenderLoopAttachResult attachResult =
m_windowRenderLoop.Attach(m_renderer, m_windowRenderer);
if (!attachResult.interopWarning.empty()) {
LogRuntimeTrace("app", attachResult.interopWarning);
}
editorContext.AttachTextMeasurer(m_renderer);
m_shellRuntime.Initialize(repoRoot, m_renderer, m_renderer);
m_shellRuntime.AttachViewportWindowRenderer(m_windowRenderer);
m_shellRuntime.SetViewportSurfacePresentationEnabled(
attachResult.hasViewportSurfacePresentation);
std::string titleBarLogoError = {};
if (!LoadEmbeddedPngTexture(
m_renderer,
IDR_PNG_LOGO_ICON,
m_titleBarLogoIcon,
titleBarLogoError)) {
LogRuntimeTrace("icons", "titlebar logo_icon.png: " + titleBarLogoError);
}
if (!m_shellRuntime.GetBuiltInIconError().empty()) {
LogRuntimeTrace("icons", m_shellRuntime.GetBuiltInIconError());
}
LogRuntimeTrace(
"app",
"shell runtime initialized: " +
editorContext.DescribeWorkspaceState(
m_workspaceController,
m_shellRuntime.GetShellInteractionState()));
m_ready = true;
m_autoScreenshot.Initialize(captureRoot);
if (autoCaptureOnStartup && IsAutoCaptureOnStartupEnabled()) {
m_autoScreenshot.RequestCapture("startup");
editorContext.SetStatus("Capture", "Startup capture requested.");
}
return true;
}
void EditorWindowRuntimeController::Shutdown() {
m_ready = false;
m_autoScreenshot.Shutdown();
m_shellRuntime.Shutdown();
m_renderer.ReleaseTexture(m_titleBarLogoIcon);
m_windowRenderLoop.Detach();
m_windowRenderer.Shutdown();
m_renderer.Shutdown();
}
void EditorWindowRuntimeController::ResetInteractionState() {
m_shellRuntime.ResetInteractionState();
}
bool EditorWindowRuntimeController::ApplyResize(UINT width, UINT height) {
if (!m_ready || width == 0u || height == 0u) {
return false;
}
const Host::D3D12WindowRenderLoopResizeResult resizeResult =
m_windowRenderLoop.ApplyResize(width, height);
m_shellRuntime.SetViewportSurfacePresentationEnabled(
resizeResult.hasViewportSurfacePresentation);
if (!resizeResult.windowRendererWarning.empty()) {
LogRuntimeTrace("present", resizeResult.windowRendererWarning);
}
if (!resizeResult.interopWarning.empty()) {
LogRuntimeTrace("present", resizeResult.interopWarning);
}
return resizeResult.hasViewportSurfacePresentation;
}
Host::D3D12WindowRenderLoopFrameContext EditorWindowRuntimeController::BeginFrame() const {
return m_windowRenderLoop.BeginFrame();
}
Host::D3D12WindowRenderLoopPresentResult EditorWindowRuntimeController::Present(
const ::XCEngine::UI::UIDrawData& drawData) const {
return m_windowRenderLoop.Present(drawData);
}
void EditorWindowRuntimeController::CaptureIfRequested(
const ::XCEngine::UI::UIDrawData& drawData,
UINT pixelWidth,
UINT pixelHeight,
bool framePresented) {
m_autoScreenshot.CaptureIfRequested(
m_renderer,
drawData,
pixelWidth,
pixelHeight,
framePresented);
}
void EditorWindowRuntimeController::RequestManualScreenshot(std::string reason) {
m_autoScreenshot.RequestCapture(std::move(reason));
}
std::string EditorWindowRuntimeController::BuildCaptureStatusText() const {
if (m_autoScreenshot.HasPendingCapture()) {
return "Shot pending...";
}
if (!m_autoScreenshot.GetLastCaptureError().empty()) {
return TruncateText(m_autoScreenshot.GetLastCaptureError(), 38u);
}
if (!m_autoScreenshot.GetLastCaptureSummary().empty()) {
return TruncateText(m_autoScreenshot.GetLastCaptureSummary(), 38u);
}
return {};
}
} // namespace XCEngine::UI::Editor::App::Internal