227 lines
7.1 KiB
C++
227 lines
7.1 KiB
C++
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#include "Platform/Win32/EditorWindowRuntimeController.h"
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#include "Bootstrap/EditorResources.h"
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#include "Internal/EmbeddedPngLoader.h"
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#include "Platform/Win32/EditorWindowRuntimeInternal.h"
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#include "Composition/EditorContext.h"
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#include <algorithm>
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#include <utility>
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namespace XCEngine::UI::Editor::App::Internal {
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using App::Internal::LoadEmbeddedPngTexture;
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using namespace EditorWindowInternal;
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EditorWindowRuntimeController::EditorWindowRuntimeController(
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UIEditorWorkspaceController workspaceController)
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: m_workspaceController(std::move(workspaceController)) {
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}
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EditorWindowRuntimeController::~EditorWindowRuntimeController() = default;
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bool EditorWindowRuntimeController::IsReady() const {
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return m_ready;
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}
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const UIEditorWorkspaceController& EditorWindowRuntimeController::GetWorkspaceController() const {
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return m_workspaceController;
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}
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UIEditorWorkspaceController& EditorWindowRuntimeController::GetMutableWorkspaceController() {
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return m_workspaceController;
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}
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void EditorWindowRuntimeController::ReplaceWorkspaceController(
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UIEditorWorkspaceController workspaceController) {
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m_workspaceController = std::move(workspaceController);
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}
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const EditorShellRuntime& EditorWindowRuntimeController::GetShellRuntime() const {
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return m_shellRuntime;
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}
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EditorShellRuntime& EditorWindowRuntimeController::GetShellRuntime() {
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return m_shellRuntime;
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}
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const UIEditorShellInteractionFrame& EditorWindowRuntimeController::GetShellFrame() const {
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return m_shellRuntime.GetShellFrame();
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}
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const UIEditorShellInteractionState& EditorWindowRuntimeController::GetShellInteractionState()
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const {
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return m_shellRuntime.GetShellInteractionState();
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}
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void EditorWindowRuntimeController::SetExternalDockHostDropPreview(
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const Widgets::UIEditorDockHostDropPreviewState& preview) {
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m_shellRuntime.SetExternalDockHostDropPreview(preview);
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}
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void EditorWindowRuntimeController::ClearExternalDockHostDropPreview() {
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m_shellRuntime.ClearExternalDockHostDropPreview();
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}
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void EditorWindowRuntimeController::SetDpiScale(float dpiScale) {
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m_renderer.SetDpiScale(dpiScale);
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}
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Host::NativeRenderer& EditorWindowRuntimeController::GetRenderer() {
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return m_renderer;
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}
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const Host::NativeRenderer& EditorWindowRuntimeController::GetRenderer() const {
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return m_renderer;
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}
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const ::XCEngine::UI::UITextureHandle& EditorWindowRuntimeController::GetTitleBarLogoIcon() const {
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return m_titleBarLogoIcon;
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}
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bool EditorWindowRuntimeController::Initialize(
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HWND hwnd,
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const std::filesystem::path& repoRoot,
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EditorContext& editorContext,
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const std::filesystem::path& captureRoot,
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bool autoCaptureOnStartup) {
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if (hwnd == nullptr) {
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LogRuntimeTrace("app", "window initialize skipped: hwnd is null");
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return false;
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}
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if (!m_renderer.Initialize(hwnd)) {
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LogRuntimeTrace("app", "renderer initialization failed");
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return false;
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}
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RECT clientRect = {};
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GetClientRect(hwnd, &clientRect);
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const int clientWidth = (std::max)(clientRect.right - clientRect.left, 1L);
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const int clientHeight = (std::max)(clientRect.bottom - clientRect.top, 1L);
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if (!m_windowRenderer.Initialize(hwnd, clientWidth, clientHeight)) {
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LogRuntimeTrace("app", "d3d12 window renderer initialization failed");
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m_renderer.Shutdown();
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return false;
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}
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const Host::D3D12WindowRenderLoopAttachResult attachResult =
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m_windowRenderLoop.Attach(m_renderer, m_windowRenderer);
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if (!attachResult.interopWarning.empty()) {
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LogRuntimeTrace("app", attachResult.interopWarning);
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}
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editorContext.AttachTextMeasurer(m_renderer);
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m_shellRuntime.Initialize(repoRoot, m_renderer, m_renderer);
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m_shellRuntime.AttachViewportWindowRenderer(m_windowRenderer);
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m_shellRuntime.SetViewportSurfacePresentationEnabled(
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attachResult.hasViewportSurfacePresentation);
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std::string titleBarLogoError = {};
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if (!LoadEmbeddedPngTexture(
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m_renderer,
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IDR_PNG_LOGO_ICON,
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m_titleBarLogoIcon,
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titleBarLogoError)) {
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LogRuntimeTrace("icons", "titlebar logo_icon.png: " + titleBarLogoError);
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}
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if (!m_shellRuntime.GetBuiltInIconError().empty()) {
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LogRuntimeTrace("icons", m_shellRuntime.GetBuiltInIconError());
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}
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LogRuntimeTrace(
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"app",
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"shell runtime initialized: " +
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editorContext.DescribeWorkspaceState(
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m_workspaceController,
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m_shellRuntime.GetShellInteractionState()));
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m_ready = true;
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m_autoScreenshot.Initialize(captureRoot);
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if (autoCaptureOnStartup && IsAutoCaptureOnStartupEnabled()) {
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m_autoScreenshot.RequestCapture("startup");
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editorContext.SetStatus("Capture", "Startup capture requested.");
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}
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return true;
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}
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void EditorWindowRuntimeController::Shutdown() {
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m_ready = false;
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m_autoScreenshot.Shutdown();
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m_shellRuntime.Shutdown();
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m_renderer.ReleaseTexture(m_titleBarLogoIcon);
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m_windowRenderLoop.Detach();
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m_windowRenderer.Shutdown();
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m_renderer.Shutdown();
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}
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void EditorWindowRuntimeController::ResetInteractionState() {
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m_shellRuntime.ResetInteractionState();
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}
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bool EditorWindowRuntimeController::ApplyResize(UINT width, UINT height) {
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if (!m_ready || width == 0u || height == 0u) {
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return false;
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}
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const Host::D3D12WindowRenderLoopResizeResult resizeResult =
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m_windowRenderLoop.ApplyResize(width, height);
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m_shellRuntime.SetViewportSurfacePresentationEnabled(
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resizeResult.hasViewportSurfacePresentation);
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if (!resizeResult.windowRendererWarning.empty()) {
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LogRuntimeTrace("present", resizeResult.windowRendererWarning);
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}
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if (!resizeResult.interopWarning.empty()) {
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LogRuntimeTrace("present", resizeResult.interopWarning);
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}
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return resizeResult.hasViewportSurfacePresentation;
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}
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Host::D3D12WindowRenderLoopFrameContext EditorWindowRuntimeController::BeginFrame() const {
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return m_windowRenderLoop.BeginFrame();
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}
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Host::D3D12WindowRenderLoopPresentResult EditorWindowRuntimeController::Present(
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const ::XCEngine::UI::UIDrawData& drawData) const {
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return m_windowRenderLoop.Present(drawData);
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}
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void EditorWindowRuntimeController::CaptureIfRequested(
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const ::XCEngine::UI::UIDrawData& drawData,
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UINT pixelWidth,
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UINT pixelHeight,
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bool framePresented) {
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m_autoScreenshot.CaptureIfRequested(
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m_renderer,
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drawData,
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pixelWidth,
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pixelHeight,
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framePresented);
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}
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void EditorWindowRuntimeController::RequestManualScreenshot(std::string reason) {
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m_autoScreenshot.RequestCapture(std::move(reason));
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}
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std::string EditorWindowRuntimeController::BuildCaptureStatusText() const {
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if (m_autoScreenshot.HasPendingCapture()) {
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return "Shot pending...";
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}
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if (!m_autoScreenshot.GetLastCaptureError().empty()) {
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return TruncateText(m_autoScreenshot.GetLastCaptureError(), 38u);
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}
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if (!m_autoScreenshot.GetLastCaptureSummary().empty()) {
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return TruncateText(m_autoScreenshot.GetLastCaptureSummary(), 38u);
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}
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return {};
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}
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} // namespace XCEngine::UI::Editor::App::Internal
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