77 lines
3.0 KiB
C++
77 lines
3.0 KiB
C++
// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef GU_QUERY_H
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#define GU_QUERY_H
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#include "GuBounds.h"
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#include "GuBVHTestsSIMD.h"
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namespace physx
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{
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namespace Gu
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{
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// PT: TODO: the various V3LoadUs in the base tests like SphereAABBTest could be avoided
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// PT: TODO: check inflation is consistent in all of these. Looks like it's not.
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struct DefaultOBBAABBTest : OBBAABBTest
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{
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PX_FORCE_INLINE DefaultOBBAABBTest(const ShapeData& queryVolume) :
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OBBAABBTest(queryVolume.getPrunerWorldPos(),
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queryVolume.getPrunerWorldRot33(),
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queryVolume.getPrunerBoxGeomExtentsInflated()) {}
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};
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struct DefaultAABBAABBTest : AABBAABBTest
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{
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PX_FORCE_INLINE DefaultAABBAABBTest(const ShapeData& queryVolume) :
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AABBAABBTest(queryVolume.getPrunerInflatedWorldAABB()) {}
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};
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struct DefaultSphereAABBTest : SphereAABBTest
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{
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PX_FORCE_INLINE DefaultSphereAABBTest(const ShapeData& queryVolume) :
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SphereAABBTest( queryVolume.getGuSphere().center,
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queryVolume.getGuSphere().radius) {}
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};
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struct DefaultCapsuleAABBTest : CapsuleAABBTest
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{
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PX_FORCE_INLINE DefaultCapsuleAABBTest(const ShapeData& queryVolume, float inflation) :
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CapsuleAABBTest(queryVolume.getGuCapsule().p1,
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queryVolume.getPrunerWorldRot33().column0,
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queryVolume.getCapsuleHalfHeight()*2.0f,
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PxVec3(queryVolume.getGuCapsule().radius*inflation)) {}
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};
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}
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}
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#endif
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