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XCEngine/engine/third_party/physx/source/geomutils/src/GuQuery.h

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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef GU_QUERY_H
#define GU_QUERY_H
#include "GuBounds.h"
#include "GuBVHTestsSIMD.h"
namespace physx
{
namespace Gu
{
// PT: TODO: the various V3LoadUs in the base tests like SphereAABBTest could be avoided
// PT: TODO: check inflation is consistent in all of these. Looks like it's not.
struct DefaultOBBAABBTest : OBBAABBTest
{
PX_FORCE_INLINE DefaultOBBAABBTest(const ShapeData& queryVolume) :
OBBAABBTest(queryVolume.getPrunerWorldPos(),
queryVolume.getPrunerWorldRot33(),
queryVolume.getPrunerBoxGeomExtentsInflated()) {}
};
struct DefaultAABBAABBTest : AABBAABBTest
{
PX_FORCE_INLINE DefaultAABBAABBTest(const ShapeData& queryVolume) :
AABBAABBTest(queryVolume.getPrunerInflatedWorldAABB()) {}
};
struct DefaultSphereAABBTest : SphereAABBTest
{
PX_FORCE_INLINE DefaultSphereAABBTest(const ShapeData& queryVolume) :
SphereAABBTest( queryVolume.getGuSphere().center,
queryVolume.getGuSphere().radius) {}
};
struct DefaultCapsuleAABBTest : CapsuleAABBTest
{
PX_FORCE_INLINE DefaultCapsuleAABBTest(const ShapeData& queryVolume, float inflation) :
CapsuleAABBTest(queryVolume.getGuCapsule().p1,
queryVolume.getPrunerWorldRot33().column0,
queryVolume.getCapsuleHalfHeight()*2.0f,
PxVec3(queryVolume.getGuCapsule().radius*inflation)) {}
};
}
}
#endif