78 lines
2.6 KiB
C++
78 lines
2.6 KiB
C++
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions
|
|
// are met:
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright
|
|
// notice, this list of conditions and the following disclaimer in the
|
|
// documentation and/or other materials provided with the distribution.
|
|
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
|
// contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
|
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
|
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
|
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
|
|
|
#ifndef PX_PVD_DEFAULT_FILE_TRANSPORT_H
|
|
#define PX_PVD_DEFAULT_FILE_TRANSPORT_H
|
|
|
|
#include "pvd/PxPvdTransport.h"
|
|
|
|
#include "foundation/PxUserAllocated.h"
|
|
#include "PsFileBuffer.h"
|
|
#include "foundation/PxMutex.h"
|
|
|
|
namespace physx
|
|
{
|
|
namespace pvdsdk
|
|
{
|
|
|
|
class PvdDefaultFileTransport : public physx::PxPvdTransport, public physx::PxUserAllocated
|
|
{
|
|
PX_NOCOPY(PvdDefaultFileTransport)
|
|
public:
|
|
PvdDefaultFileTransport(const char* name);
|
|
virtual ~PvdDefaultFileTransport();
|
|
|
|
virtual bool connect();
|
|
virtual void disconnect();
|
|
virtual bool isConnected();
|
|
|
|
virtual bool write(const uint8_t* inBytes, uint32_t inLength);
|
|
|
|
virtual PxPvdTransport& lock();
|
|
virtual void unlock();
|
|
|
|
virtual void flush();
|
|
|
|
virtual uint64_t getWrittenDataSize();
|
|
|
|
virtual void release();
|
|
|
|
private:
|
|
physx::PsFileBuffer* mFileBuffer;
|
|
bool mConnected;
|
|
uint64_t mWrittenData;
|
|
physx::PxMutex mMutex;
|
|
bool mLocked; // for debug, remove it when finished
|
|
};
|
|
|
|
} // pvdsdk
|
|
} // physx
|
|
|
|
#endif
|
|
|