539 lines
22 KiB
C++
539 lines
22 KiB
C++
#include <gtest/gtest.h>
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#include <XCEngine/Core/Asset/ResourceManager.h>
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#include <XCEngine/Core/Math/Bounds.h>
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#include <XCEngine/RHI/RHIBuffer.h>
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#include <XCEngine/RHI/RHIDevice.h>
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#include <XCEngine/RHI/RHIResourceView.h>
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#include <XCEngine/Rendering/Caches/RenderResourceCache.h>
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#include <XCEngine/Resources/GaussianSplat/GaussianSplat.h>
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#include <XCEngine/Resources/GaussianSplat/GaussianSplatArtifactIO.h>
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#include <cmath>
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#include <cstring>
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#include <filesystem>
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#include <fstream>
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#include <memory>
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#include <string>
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#include <vector>
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using namespace XCEngine::Math;
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using namespace XCEngine::Rendering;
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using namespace XCEngine::Resources;
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namespace {
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struct SyntheticGaussianSplatVertex {
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Vector3 position = Vector3::Zero();
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Vector3 dc0 = Vector3::Zero();
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float opacity = 0.0f;
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Vector3 scaleLog = Vector3::Zero();
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float rotationWXYZ[4] = { 1.0f, 0.0f, 0.0f, 0.0f };
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float sh[kGaussianSplatSHCoefficientCount] = {};
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};
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struct SampleArtifactData {
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GaussianSplatMetadata metadata;
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XCEngine::Containers::Array<GaussianSplatSection> sections;
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XCEngine::Containers::Array<XCEngine::Core::uint8> payload;
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};
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struct MockCacheAllocationState {
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int createBufferCalls = 0;
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int shutdownBufferCalls = 0;
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int destroyBufferCalls = 0;
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int createShaderViewCalls = 0;
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int shutdownShaderViewCalls = 0;
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int destroyShaderViewCalls = 0;
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std::vector<XCEngine::RHI::BufferDesc> bufferDescs;
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std::vector<XCEngine::RHI::ResourceViewDesc> viewDescs;
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};
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class MockCacheBuffer final : public XCEngine::RHI::RHIBuffer {
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public:
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MockCacheBuffer(std::shared_ptr<MockCacheAllocationState> state, const XCEngine::RHI::BufferDesc& desc)
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: m_state(std::move(state))
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, m_size(desc.size)
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, m_stride(desc.stride)
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, m_bufferType(static_cast<XCEngine::RHI::BufferType>(desc.bufferType))
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, m_data(static_cast<size_t>(desc.size), 0u) {
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}
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~MockCacheBuffer() override {
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++m_state->destroyBufferCalls;
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}
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void* Map() override {
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return m_data.empty() ? nullptr : m_data.data();
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}
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void Unmap() override {}
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void SetData(const void* data, size_t size, size_t offset = 0) override {
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ASSERT_NE(data, nullptr);
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ASSERT_LE(offset + size, m_data.size());
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std::memcpy(m_data.data() + offset, data, size);
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}
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uint64_t GetSize() const override { return m_size; }
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XCEngine::RHI::BufferType GetBufferType() const override { return m_bufferType; }
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void SetBufferType(XCEngine::RHI::BufferType type) override { m_bufferType = type; }
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uint32_t GetStride() const override { return m_stride; }
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void SetStride(uint32_t stride) override { m_stride = stride; }
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void* GetNativeHandle() override { return nullptr; }
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XCEngine::RHI::ResourceStates GetState() const override { return m_stateValue; }
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void SetState(XCEngine::RHI::ResourceStates state) override { m_stateValue = state; }
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const std::string& GetName() const override { return m_name; }
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void SetName(const std::string& name) override { m_name = name; }
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void Shutdown() override {
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++m_state->shutdownBufferCalls;
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}
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const std::vector<XCEngine::Core::uint8>& GetBytes() const { return m_data; }
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private:
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std::shared_ptr<MockCacheAllocationState> m_state;
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uint64_t m_size = 0u;
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uint32_t m_stride = 0u;
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XCEngine::RHI::BufferType m_bufferType = XCEngine::RHI::BufferType::Storage;
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XCEngine::RHI::ResourceStates m_stateValue = XCEngine::RHI::ResourceStates::Common;
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std::string m_name;
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std::vector<XCEngine::Core::uint8> m_data;
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};
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class MockCacheView final : public XCEngine::RHI::RHIResourceView {
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public:
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MockCacheView(
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std::shared_ptr<MockCacheAllocationState> state,
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XCEngine::RHI::ResourceViewType viewType,
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const XCEngine::RHI::ResourceViewDesc& desc)
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: m_state(std::move(state))
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, m_viewType(viewType)
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, m_dimension(desc.dimension)
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, m_format(static_cast<XCEngine::RHI::Format>(desc.format)) {
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}
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~MockCacheView() override {
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++m_state->destroyShaderViewCalls;
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}
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void Shutdown() override {
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++m_state->shutdownShaderViewCalls;
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}
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void* GetNativeHandle() override { return nullptr; }
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bool IsValid() const override { return true; }
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XCEngine::RHI::ResourceViewType GetViewType() const override { return m_viewType; }
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XCEngine::RHI::ResourceViewDimension GetDimension() const override { return m_dimension; }
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XCEngine::RHI::Format GetFormat() const override { return m_format; }
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private:
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std::shared_ptr<MockCacheAllocationState> m_state;
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XCEngine::RHI::ResourceViewType m_viewType = XCEngine::RHI::ResourceViewType::ShaderResource;
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XCEngine::RHI::ResourceViewDimension m_dimension = XCEngine::RHI::ResourceViewDimension::Unknown;
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XCEngine::RHI::Format m_format = XCEngine::RHI::Format::Unknown;
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};
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class MockCacheDevice final : public XCEngine::RHI::RHIDevice {
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public:
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explicit MockCacheDevice(std::shared_ptr<MockCacheAllocationState> state)
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: m_state(std::move(state)) {
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}
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bool Initialize(const XCEngine::RHI::RHIDeviceDesc&) override { return true; }
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void Shutdown() override {}
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XCEngine::RHI::RHIBuffer* CreateBuffer(const XCEngine::RHI::BufferDesc& desc) override {
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++m_state->createBufferCalls;
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m_state->bufferDescs.push_back(desc);
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return new MockCacheBuffer(m_state, desc);
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}
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XCEngine::RHI::RHITexture* CreateTexture(const XCEngine::RHI::TextureDesc&) override { return nullptr; }
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XCEngine::RHI::RHITexture* CreateTexture(
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const XCEngine::RHI::TextureDesc&,
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const void*,
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size_t,
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uint32_t) override { return nullptr; }
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XCEngine::RHI::RHISwapChain* CreateSwapChain(
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const XCEngine::RHI::SwapChainDesc&,
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XCEngine::RHI::RHICommandQueue*) override { return nullptr; }
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XCEngine::RHI::RHICommandList* CreateCommandList(const XCEngine::RHI::CommandListDesc&) override { return nullptr; }
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XCEngine::RHI::RHICommandQueue* CreateCommandQueue(const XCEngine::RHI::CommandQueueDesc&) override { return nullptr; }
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XCEngine::RHI::RHIShader* CreateShader(const XCEngine::RHI::ShaderCompileDesc&) override { return nullptr; }
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XCEngine::RHI::RHIPipelineState* CreatePipelineState(const XCEngine::RHI::GraphicsPipelineDesc&) override { return nullptr; }
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XCEngine::RHI::RHIPipelineLayout* CreatePipelineLayout(const XCEngine::RHI::RHIPipelineLayoutDesc&) override { return nullptr; }
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XCEngine::RHI::RHIFence* CreateFence(const XCEngine::RHI::FenceDesc&) override { return nullptr; }
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XCEngine::RHI::RHISampler* CreateSampler(const XCEngine::RHI::SamplerDesc&) override { return nullptr; }
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XCEngine::RHI::RHIRenderPass* CreateRenderPass(
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uint32_t,
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const XCEngine::RHI::AttachmentDesc*,
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const XCEngine::RHI::AttachmentDesc*) override { return nullptr; }
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XCEngine::RHI::RHIFramebuffer* CreateFramebuffer(
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XCEngine::RHI::RHIRenderPass*,
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uint32_t,
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uint32_t,
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uint32_t,
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XCEngine::RHI::RHIResourceView**,
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XCEngine::RHI::RHIResourceView*) override { return nullptr; }
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XCEngine::RHI::RHIDescriptorPool* CreateDescriptorPool(const XCEngine::RHI::DescriptorPoolDesc&) override { return nullptr; }
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XCEngine::RHI::RHIDescriptorSet* CreateDescriptorSet(
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XCEngine::RHI::RHIDescriptorPool*,
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const XCEngine::RHI::DescriptorSetLayoutDesc&) override { return nullptr; }
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XCEngine::RHI::RHIResourceView* CreateVertexBufferView(
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XCEngine::RHI::RHIBuffer*,
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const XCEngine::RHI::ResourceViewDesc&) override { return nullptr; }
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XCEngine::RHI::RHIResourceView* CreateIndexBufferView(
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XCEngine::RHI::RHIBuffer*,
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const XCEngine::RHI::ResourceViewDesc&) override { return nullptr; }
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XCEngine::RHI::RHIResourceView* CreateRenderTargetView(
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XCEngine::RHI::RHITexture*,
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const XCEngine::RHI::ResourceViewDesc&) override { return nullptr; }
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XCEngine::RHI::RHIResourceView* CreateDepthStencilView(
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XCEngine::RHI::RHITexture*,
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const XCEngine::RHI::ResourceViewDesc&) override { return nullptr; }
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XCEngine::RHI::RHIResourceView* CreateShaderResourceView(
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XCEngine::RHI::RHIBuffer*,
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const XCEngine::RHI::ResourceViewDesc& desc) override {
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++m_state->createShaderViewCalls;
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m_state->viewDescs.push_back(desc);
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return new MockCacheView(m_state, XCEngine::RHI::ResourceViewType::ShaderResource, desc);
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}
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XCEngine::RHI::RHIResourceView* CreateShaderResourceView(
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XCEngine::RHI::RHITexture*,
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const XCEngine::RHI::ResourceViewDesc&) override { return nullptr; }
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XCEngine::RHI::RHIResourceView* CreateUnorderedAccessView(
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XCEngine::RHI::RHIBuffer*,
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const XCEngine::RHI::ResourceViewDesc&) override { return nullptr; }
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XCEngine::RHI::RHIResourceView* CreateUnorderedAccessView(
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XCEngine::RHI::RHITexture*,
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const XCEngine::RHI::ResourceViewDesc&) override { return nullptr; }
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const XCEngine::RHI::RHICapabilities& GetCapabilities() const override { return m_capabilities; }
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const XCEngine::RHI::RHIDeviceInfo& GetDeviceInfo() const override { return m_deviceInfo; }
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void* GetNativeDevice() override { return nullptr; }
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private:
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std::shared_ptr<MockCacheAllocationState> m_state;
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XCEngine::RHI::RHICapabilities m_capabilities = {};
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XCEngine::RHI::RHIDeviceInfo m_deviceInfo = {};
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};
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void WriteBinaryFloat(std::ofstream& output, float value) {
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output.write(reinterpret_cast<const char*>(&value), sizeof(value));
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}
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void WriteSyntheticGaussianSplatPly(
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const std::filesystem::path& path,
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const std::vector<SyntheticGaussianSplatVertex>& vertices) {
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std::ofstream output(path, std::ios::binary | std::ios::trunc);
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ASSERT_TRUE(output.is_open());
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output << "ply\n";
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output << "format binary_little_endian 1.0\n";
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output << "element vertex " << vertices.size() << "\n";
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output << "property float opacity\n";
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output << "property float y\n";
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output << "property float scale_2\n";
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output << "property float rot_3\n";
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output << "property float f_dc_1\n";
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output << "property float x\n";
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output << "property float scale_0\n";
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output << "property float rot_1\n";
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output << "property float f_dc_2\n";
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output << "property float z\n";
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output << "property float scale_1\n";
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output << "property float rot_0\n";
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output << "property float f_dc_0\n";
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output << "property float rot_2\n";
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for (XCEngine::Core::uint32 index = 0; index < kGaussianSplatSHCoefficientCount; ++index) {
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output << "property float f_rest_" << index << "\n";
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}
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output << "end_header\n";
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for (const SyntheticGaussianSplatVertex& vertex : vertices) {
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WriteBinaryFloat(output, vertex.opacity);
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WriteBinaryFloat(output, vertex.position.y);
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WriteBinaryFloat(output, vertex.scaleLog.z);
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WriteBinaryFloat(output, vertex.rotationWXYZ[3]);
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WriteBinaryFloat(output, vertex.dc0.y);
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WriteBinaryFloat(output, vertex.position.x);
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WriteBinaryFloat(output, vertex.scaleLog.x);
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WriteBinaryFloat(output, vertex.rotationWXYZ[1]);
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WriteBinaryFloat(output, vertex.dc0.z);
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WriteBinaryFloat(output, vertex.position.z);
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WriteBinaryFloat(output, vertex.scaleLog.y);
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WriteBinaryFloat(output, vertex.rotationWXYZ[0]);
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WriteBinaryFloat(output, vertex.dc0.x);
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WriteBinaryFloat(output, vertex.rotationWXYZ[2]);
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for (float coefficient : vertex.sh) {
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WriteBinaryFloat(output, coefficient);
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}
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}
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}
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SampleArtifactData BuildSampleArtifactData() {
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const GaussianSplatPositionRecord positions[2] = {
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{ Vector3(0.0f, 1.0f, 2.0f) },
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{ Vector3(3.0f, 4.0f, 5.0f) }
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};
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const GaussianSplatOtherRecord other[2] = {
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{ Quaternion::Identity(), Vector3(1.0f, 1.0f, 1.0f), 0.0f },
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{ Quaternion(0.0f, 0.5f, 0.0f, 0.8660254f), Vector3(2.0f, 2.0f, 2.0f), 0.0f }
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};
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const GaussianSplatColorRecord colors[2] = {
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{ Vector4(1.0f, 0.0f, 0.0f, 0.25f) },
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{ Vector4(0.0f, 1.0f, 0.0f, 0.75f) }
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};
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GaussianSplatSHRecord sh[2];
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for (XCEngine::Core::uint32 index = 0; index < kGaussianSplatSHCoefficientCount; ++index) {
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sh[0].coefficients[index] = 0.01f * static_cast<float>(index + 1u);
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sh[1].coefficients[index] = -0.02f * static_cast<float>(index + 1u);
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}
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SampleArtifactData sample;
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sample.metadata.contentVersion = 1u;
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sample.metadata.splatCount = 2u;
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sample.metadata.bounds.SetMinMax(Vector3(-2.0f, -1.0f, -3.0f), Vector3(5.0f, 4.0f, 6.0f));
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sample.metadata.positionFormat = GaussianSplatSectionFormat::VectorFloat32;
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sample.metadata.otherFormat = GaussianSplatSectionFormat::OtherFloat32;
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sample.metadata.colorFormat = GaussianSplatSectionFormat::ColorRGBA32F;
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sample.metadata.shFormat = GaussianSplatSectionFormat::SHFloat32;
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sample.sections.Reserve(4u);
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size_t payloadOffset = 0u;
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auto appendSection = [&](GaussianSplatSectionType type,
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GaussianSplatSectionFormat format,
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const void* data,
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size_t dataSize,
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XCEngine::Core::uint32 elementCount,
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XCEngine::Core::uint32 elementStride) {
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GaussianSplatSection section;
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section.type = type;
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section.format = format;
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section.dataOffset = payloadOffset;
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section.dataSize = dataSize;
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section.elementCount = elementCount;
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section.elementStride = elementStride;
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sample.sections.PushBack(section);
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const size_t newPayloadSize = sample.payload.Size() + dataSize;
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sample.payload.Resize(newPayloadSize);
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std::memcpy(sample.payload.Data() + payloadOffset, data, dataSize);
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payloadOffset = newPayloadSize;
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};
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appendSection(
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GaussianSplatSectionType::Positions,
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GaussianSplatSectionFormat::VectorFloat32,
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positions,
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sizeof(positions),
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2u,
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sizeof(GaussianSplatPositionRecord));
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appendSection(
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GaussianSplatSectionType::Other,
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GaussianSplatSectionFormat::OtherFloat32,
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other,
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sizeof(other),
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2u,
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sizeof(GaussianSplatOtherRecord));
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appendSection(
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GaussianSplatSectionType::Color,
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GaussianSplatSectionFormat::ColorRGBA32F,
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colors,
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sizeof(colors),
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2u,
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sizeof(GaussianSplatColorRecord));
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appendSection(
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GaussianSplatSectionType::SH,
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GaussianSplatSectionFormat::SHFloat32,
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sh,
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sizeof(sh),
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2u,
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sizeof(GaussianSplatSHRecord));
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return sample;
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}
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GaussianSplat BuildSampleGaussianSplat(const char* artifactPath) {
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SampleArtifactData sample = BuildSampleArtifactData();
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GaussianSplat gaussianSplat;
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XCEngine::Resources::IResource::ConstructParams params;
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params.name = "sample.xcgsplat";
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params.path = artifactPath;
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params.guid = ResourceGUID::Generate(params.path);
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gaussianSplat.Initialize(params);
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EXPECT_TRUE(gaussianSplat.CreateOwned(
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sample.metadata,
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std::move(sample.sections),
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std::move(sample.payload)));
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return gaussianSplat;
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}
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std::filesystem::path CreateTestProjectRoot(const char* folderName) {
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return std::filesystem::current_path() / "__xc_gaussian_splat_cache_test_runtime" / folderName;
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}
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TEST(RenderResourceCacheTest, GetOrCreateGaussianSplatUploadsStructuredSectionsAndReusesEntry) {
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GaussianSplat gaussianSplat = BuildSampleGaussianSplat("sample.xcgsplat");
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auto state = std::make_shared<MockCacheAllocationState>();
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MockCacheDevice device(state);
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RenderResourceCache cache;
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const RenderResourceCache::CachedGaussianSplat* cached =
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cache.GetOrCreateGaussianSplat(&device, &gaussianSplat);
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ASSERT_NE(cached, nullptr);
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EXPECT_EQ(cached->residencyState, RenderResourceCache::GaussianSplatResidencyState::GpuReady);
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EXPECT_EQ(cached->contentVersion, 1u);
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EXPECT_EQ(cached->splatCount, 2u);
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EXPECT_EQ(cached->chunkCount, 0u);
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EXPECT_EQ(cached->positions.elementStride, sizeof(GaussianSplatPositionRecord));
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EXPECT_EQ(cached->other.elementStride, sizeof(GaussianSplatOtherRecord));
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EXPECT_EQ(cached->color.elementStride, sizeof(GaussianSplatColorRecord));
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EXPECT_EQ(cached->sh.elementStride, sizeof(GaussianSplatSHRecord));
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EXPECT_EQ(cached->positions.elementCount, 2u);
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EXPECT_EQ(cached->other.elementCount, 2u);
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EXPECT_EQ(cached->color.elementCount, 2u);
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EXPECT_EQ(cached->sh.elementCount, 2u);
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ASSERT_NE(cached->positions.buffer, nullptr);
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ASSERT_NE(cached->positions.shaderResourceView, nullptr);
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ASSERT_NE(cached->color.buffer, nullptr);
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ASSERT_NE(cached->sh.buffer, nullptr);
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const auto* uploadedPositions = static_cast<const MockCacheBuffer*>(cached->positions.buffer);
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ASSERT_GE(uploadedPositions->GetBytes().size(), sizeof(GaussianSplatPositionRecord) * 2u);
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const auto* uploadedPositionRecords = reinterpret_cast<const GaussianSplatPositionRecord*>(
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uploadedPositions->GetBytes().data());
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EXPECT_EQ(uploadedPositionRecords[0].position, Vector3(0.0f, 1.0f, 2.0f));
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EXPECT_EQ(uploadedPositionRecords[1].position, Vector3(3.0f, 4.0f, 5.0f));
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EXPECT_EQ(state->createBufferCalls, 4);
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EXPECT_EQ(state->createShaderViewCalls, 4);
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const RenderResourceCache::CachedGaussianSplat* cachedAgain =
|
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cache.GetOrCreateGaussianSplat(&device, &gaussianSplat);
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EXPECT_EQ(cachedAgain, cached);
|
|
EXPECT_EQ(state->createBufferCalls, 4);
|
|
EXPECT_EQ(state->createShaderViewCalls, 4);
|
|
|
|
cache.Shutdown();
|
|
EXPECT_EQ(state->shutdownBufferCalls, 4);
|
|
EXPECT_EQ(state->destroyBufferCalls, 4);
|
|
EXPECT_EQ(state->shutdownShaderViewCalls, 4);
|
|
EXPECT_EQ(state->destroyShaderViewCalls, 4);
|
|
}
|
|
|
|
TEST(RenderResourceCacheTest, GetOrCreateGaussianSplatSupportsArtifactRuntimeLoadPath) {
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namespace fs = std::filesystem;
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|
|
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const fs::path tempDir = fs::temp_directory_path() / "xc_gaussian_splat_render_cache_artifact";
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const fs::path artifactPath = tempDir / "sample.xcgsplat";
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|
|
|
fs::remove_all(tempDir);
|
|
fs::create_directories(tempDir);
|
|
|
|
const GaussianSplat source = BuildSampleGaussianSplat(artifactPath.string().c_str());
|
|
XCEngine::Containers::String errorMessage;
|
|
ASSERT_TRUE(WriteGaussianSplatArtifactFile(artifactPath.string().c_str(), source, &errorMessage))
|
|
<< errorMessage.CStr();
|
|
|
|
ResourceManager& manager = ResourceManager::Get();
|
|
manager.Initialize();
|
|
|
|
{
|
|
const auto handle = manager.Load<GaussianSplat>(artifactPath.string().c_str());
|
|
ASSERT_TRUE(handle.IsValid());
|
|
|
|
auto state = std::make_shared<MockCacheAllocationState>();
|
|
MockCacheDevice device(state);
|
|
RenderResourceCache cache;
|
|
|
|
const RenderResourceCache::CachedGaussianSplat* cached =
|
|
cache.GetOrCreateGaussianSplat(&device, handle.Get());
|
|
ASSERT_NE(cached, nullptr);
|
|
EXPECT_EQ(cached->residencyState, RenderResourceCache::GaussianSplatResidencyState::GpuReady);
|
|
EXPECT_EQ(cached->splatCount, 2u);
|
|
EXPECT_EQ(state->createBufferCalls, 4);
|
|
EXPECT_EQ(state->createShaderViewCalls, 4);
|
|
}
|
|
|
|
manager.UnloadAll();
|
|
manager.Shutdown();
|
|
fs::remove_all(tempDir);
|
|
}
|
|
|
|
TEST(RenderResourceCacheTest, GetOrCreateGaussianSplatSupportsSourceAssetImportPath) {
|
|
namespace fs = std::filesystem;
|
|
|
|
const fs::path projectRoot = CreateTestProjectRoot("source_asset_import");
|
|
const fs::path assetsDir = projectRoot / "Assets";
|
|
const fs::path sourcePath = assetsDir / "sample.ply";
|
|
|
|
fs::remove_all(projectRoot);
|
|
fs::create_directories(assetsDir);
|
|
|
|
std::vector<SyntheticGaussianSplatVertex> vertices(2);
|
|
vertices[0].position = Vector3(1.0f, 2.0f, 3.0f);
|
|
vertices[0].dc0 = Vector3(0.2f, -0.1f, 0.0f);
|
|
vertices[0].opacity = 0.25f;
|
|
vertices[0].scaleLog = Vector3(0.0f, std::log(2.0f), std::log(4.0f));
|
|
vertices[0].rotationWXYZ[0] = 1.0f;
|
|
for (XCEngine::Core::uint32 index = 0; index < kGaussianSplatSHCoefficientCount; ++index) {
|
|
vertices[0].sh[index] = 0.01f * static_cast<float>(index + 1u);
|
|
}
|
|
|
|
vertices[1].position = Vector3(-4.0f, -5.0f, -6.0f);
|
|
vertices[1].dc0 = Vector3(1.0f, 0.5f, -0.5f);
|
|
vertices[1].opacity = -1.0f;
|
|
vertices[1].scaleLog = Vector3(std::log(0.5f), 0.0f, std::log(3.0f));
|
|
vertices[1].rotationWXYZ[2] = 3.0f;
|
|
vertices[1].rotationWXYZ[3] = 4.0f;
|
|
for (XCEngine::Core::uint32 index = 0; index < kGaussianSplatSHCoefficientCount; ++index) {
|
|
vertices[1].sh[index] = -0.02f * static_cast<float>(index + 1u);
|
|
}
|
|
|
|
WriteSyntheticGaussianSplatPly(sourcePath, vertices);
|
|
|
|
ResourceManager& manager = ResourceManager::Get();
|
|
manager.Initialize();
|
|
manager.SetResourceRoot(projectRoot.string().c_str());
|
|
|
|
{
|
|
const auto handle = manager.Load<GaussianSplat>("Assets/sample.ply");
|
|
ASSERT_TRUE(handle.IsValid());
|
|
EXPECT_EQ(handle->GetSplatCount(), 2u);
|
|
|
|
auto state = std::make_shared<MockCacheAllocationState>();
|
|
MockCacheDevice device(state);
|
|
RenderResourceCache cache;
|
|
|
|
const RenderResourceCache::CachedGaussianSplat* cached =
|
|
cache.GetOrCreateGaussianSplat(&device, handle.Get());
|
|
ASSERT_NE(cached, nullptr);
|
|
EXPECT_EQ(cached->residencyState, RenderResourceCache::GaussianSplatResidencyState::GpuReady);
|
|
EXPECT_EQ(cached->splatCount, 2u);
|
|
EXPECT_EQ(state->createBufferCalls, 4);
|
|
EXPECT_EQ(state->createShaderViewCalls, 4);
|
|
|
|
const auto handleAgain = manager.Load<GaussianSplat>("Assets/sample.ply");
|
|
ASSERT_TRUE(handleAgain.IsValid());
|
|
const RenderResourceCache::CachedGaussianSplat* cachedAgain =
|
|
cache.GetOrCreateGaussianSplat(&device, handleAgain.Get());
|
|
EXPECT_EQ(cachedAgain, cached);
|
|
EXPECT_EQ(state->createBufferCalls, 4);
|
|
EXPECT_EQ(state->createShaderViewCalls, 4);
|
|
}
|
|
|
|
manager.UnloadAll();
|
|
manager.Shutdown();
|
|
fs::remove_all(projectRoot);
|
|
}
|
|
|
|
} // namespace
|