- Rename D3D12Enum.h to D3D12Enums.h for naming consistency - Fix OpenGL unit test GLAD initialization by using gladLoadGL() instead of gladLoadGLLoader(wglGetProcAddress) for fallback support - Migrate remaining tests to use gtest_discover_tests for granular test discovery (math, core, containers, memory, threading, debug, components, scene, resources, input, opengl) - Remove obsolete TEST_RESOURCES_DIR and copy_directory commands from OpenGL unit test CMakeLists (minimal/Res doesn't exist) - Update TEST_SPEC.md with performance metrics and per-module build/test commands for faster development workflow - Update CMake path references to use lowercase paths
35 lines
503 B
Markdown
35 lines
503 B
Markdown
# Mutex::unlock
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```cpp
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void unlock() const;
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```
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释放互斥锁(const 版本),允许其他等待中的线程获取该锁。
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**参数:** 无
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**返回:** 无
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**线程安全:** ✅
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**复杂度:** O(1)
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**示例:**
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```cpp
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#include "XCEngine/Threading/Mutex.h"
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XCEngine::XCEngine::Threading::Mutex mtx;
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std::vector<int> data;
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void SafePush(int value) {
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mtx.lock();
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data.push_back(value);
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mtx.unlock();
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}
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```
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## 相关文档
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- [Mutex 总览](mutex.md) - 返回类总览
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