Files
XCEngine/docs/api/threading/mutex/try-lock-const.md
ssdfasd f427699ac6 refactor: improve test infrastructure and fix OpenGL GLAD initialization
- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
  instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
  test discovery (math, core, containers, memory, threading, debug,
  components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
  from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
  build/test commands for faster development workflow
- Update CMake path references to use lowercase paths
2026-03-23 00:43:02 +08:00

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Mutex::try_lock

bool try_lock() const;

尝试获取互斥锁非阻塞const 版本)。如果锁可用则立即获取并返回 true,否则立即返回 false 而不阻塞。

该方法是 std::lockable 接口的实现。

参数:

返回: bool - 获取成功返回 true,锁不可用返回 false

线程安全:

复杂度: O(1)

示例:

#include "XCEngine/Threading/Mutex.h"
#include <iostream>

XCEngine::XCEngine::Threading::Mutex mtx;
volatile bool updated = false;

void TryUpdate() {
    if (mtx.try_lock()) {
        updated = true;
        mtx.unlock();
        std::cout << "Update succeeded" << std::endl;
    } else {
        std::cout << "Update skipped (lock held)" << std::endl;
    }
}

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