72 lines
2.0 KiB
Plaintext
72 lines
2.0 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &-3290751858395990286
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 11
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
version: 7
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 8
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Nahida_Dress1
|
|
m_Shader: {fileID: 4800000, guid: 43a94ff316d044749abc5a8bce3d6902, type: 3}
|
|
m_Parent: {fileID: 2100000, guid: 30ad25ccfe2f70b4e8544dc4c3a455fa, type: 2}
|
|
m_ModifiedSerializedProperties: 0
|
|
m_ValidKeywords:
|
|
- _DOUBLE_SIDED
|
|
- _EMISSION
|
|
- _NORMAL_MAP
|
|
- _RIM
|
|
- _SPECULAR
|
|
m_InvalidKeywords: []
|
|
m_LightmapFlags: 4
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_LockedProperties:
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
- _BaseMap:
|
|
m_Texture: {fileID: 2800000, guid: 57a770f4365fbb14c84e40cfa596739c, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _LightMap:
|
|
m_Texture: {fileID: 2800000, guid: 16957b0cd55aa5543a2de2ec31fb4c85, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _NormalMap:
|
|
m_Texture: {fileID: 2800000, guid: bf09bf6ec9e03bf40a0ec73e7a3f4c5b, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _ShadowRamp:
|
|
m_Texture: {fileID: 2800000, guid: 1b40895a669bdab449fecf3c904f1a40, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Ints: []
|
|
m_Floats:
|
|
- _Cull: 0
|
|
- _DoubleSided: 1
|
|
- _OutlineZOffset: 0.5
|
|
- _UseEmission: 1
|
|
- _UseNormalMap: 1
|
|
- _UseRim: 1
|
|
- _UseSmoothNormal: 1
|
|
- _UseSpecular: 1
|
|
m_Colors: []
|
|
m_BuildTextureStacks: []
|