%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-3290751858395990286 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 7 --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Nahida_Dress1 m_Shader: {fileID: 4800000, guid: 43a94ff316d044749abc5a8bce3d6902, type: 3} m_Parent: {fileID: 2100000, guid: 30ad25ccfe2f70b4e8544dc4c3a455fa, type: 2} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DOUBLE_SIDED - _EMISSION - _NORMAL_MAP - _RIM - _SPECULAR m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 2800000, guid: 57a770f4365fbb14c84e40cfa596739c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _LightMap: m_Texture: {fileID: 2800000, guid: 16957b0cd55aa5543a2de2ec31fb4c85, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalMap: m_Texture: {fileID: 2800000, guid: bf09bf6ec9e03bf40a0ec73e7a3f4c5b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ShadowRamp: m_Texture: {fileID: 2800000, guid: 1b40895a669bdab449fecf3c904f1a40, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _Cull: 0 - _DoubleSided: 1 - _OutlineZOffset: 0.5 - _UseEmission: 1 - _UseNormalMap: 1 - _UseRim: 1 - _UseSmoothNormal: 1 - _UseSpecular: 1 m_Colors: [] m_BuildTextureStacks: []