修复的问题: - math: 修复 Quaternion::Normalize 链接错误 - containers: HashMap 迭代器示例使用不存在的 cbegin/cend,删除冗余构造函数声明 - core: RefCounted 析构函数访问级别修正 (protected) - debug: LogLevelToString 示例返回值大小写修正 - memory: 修正 LinearAllocator::Reallocate 返回 nullptr,ProxyAllocator 统计描述,头文件路径 IAllocator.h -> Allocator.h - resources: Texture::Create mipLevels 参数描述修正 - rhi: 修复多处链接错误,新增缺失的方法文档 - threading: TaskSystem 配置项未实现状态标注,Wait 方法空实现标注
66 lines
1.6 KiB
Markdown
66 lines
1.6 KiB
Markdown
# RHISwapChain
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**命名空间**: `XCEngine::RHI`
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**类型**: `class` (abstract)
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**描述**: GPU 交换链抽象接口,用于管理窗口渲染和帧缓冲区切换。
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## 公共方法
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### 生命周期
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| 方法 | 文档 |
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|------|------|
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| `Shutdown` | [详细文档](shutdown.md) |
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### 交换链操作
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| 方法 | 文档 |
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|------|------|
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| `GetCurrentBackBufferIndex` | [详细文档](get-current-back-buffer-index.md) |
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| `GetCurrentBackBuffer` | [详细文档](get-current-back-buffer.md) |
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| `Present` | [详细文档](present.md) |
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| `Resize` | [详细文档](methods.md) |
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### 全屏模式
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| 方法 | 文档 |
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|------|------|
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| `SetFullscreen` | [详细文档](set-fullscreen.md) |
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| `IsFullscreen` | [详细文档](is-fullscreen.md) |
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### 窗口事件
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| 方法 | 文档 |
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|------|------|
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| `ShouldClose` | [详细文档](should-close.md) |
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| `SetShouldClose` | [详细文档](set-should-close.md) |
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| `PollEvents` | [详细文档](poll-events.md) |
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### 其他
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| 方法 | 文档 |
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|------|------|
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| `GetNativeHandle` | [详细文档](get-native-handle.md) |
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## 使用示例
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```cpp
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while (!swapChain->ShouldClose()) {
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swapChain->PollEvents();
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RHITexture* backBuffer = swapChain->GetCurrentBackBuffer();
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commandList->Reset();
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commandList->SetRenderTargets(1, &backBuffer, nullptr);
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commandList->ClearRenderTarget(backBuffer, clearColor);
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commandList->Close();
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commandQueue->ExecuteCommandLists(1, (void**)&commandList);
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swapChain->Present(1, 0);
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}
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```
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## 相关文档
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- [../rhi/rhi.md](../rhi.md) - RHI 模块总览
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- [RHITexture](../texture/texture.md) - 纹理资源
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