Fixed incorrect links in OpenGL documentation: - Fixed wrong links to threading/task-system docs for Initialize/Shutdown methods - Fixed wrong links to buffer docs for GetNativeHandle methods - Fixed wrong links to shader docs for Bind/Unbind methods - Fixed wrong links to command-list docs for Clear/Reset/Close methods - Fixed wrong links to buffer/get-size.md for width/height methods Added missing documentation files: - OpenGL buffer: bind.md, unbind.md, get-type.md, initialize.md - OpenGL fence: initialize.md, reset.md - OpenGL swap-chain: get-size.md, initialize.md - OpenGL render-target-view: initialize.md, shutdown.md, bind.md, unbind.md, clear.md, get-size.md - OpenGL depth-stencil-view: initialize.md, shutdown.md, bind.md, unbind.md, get-size.md - OpenGL command-list: clear.md All links validated with fix_links.py - no broken references.
1.7 KiB
1.7 KiB
OpenGLDevice
命名空间: XCEngine::RHI
描述: OpenGL 设备的实现,继承自 RHIDevice。
方法列表
| 方法 | 文档 |
|---|---|
Initialize |
详细文档 |
Shutdown |
详细文档 |
CreateRenderWindow |
详细文档 |
InitializeWithExistingWindow |
详细文档 |
GetWindow |
详细文档 |
SwapBuffers |
详细文档 |
PollEvents |
详细文档 |
SetShouldClose |
详细文档 |
ShouldClose |
详细文档 |
CreateBuffer |
详细文档 |
CreateTexture |
详细文档 |
CreateSwapChain |
详细文档 |
CreateCommandList |
详细文档 |
CreateCommandQueue |
详细文档 |
CompileShader |
详细文档 |
CreatePipelineState |
详细文档 |
CreateFence |
详细文档 |
CreateSampler |
详细文档 |
GetCapabilities |
详细文档 |
GetDeviceInfo |
详细文档 |
GetNativeDevice |
详细文档 |
GetNativeHandle |
详细文档 |
相关文档
- OpenGL 后端总览
- RHIDevice - 抽象设备接口