- RHIDeviceDesc 删除 windowHandle/width/height/appName - SwapChainDesc 添加 windowHandle 字段 - RHISwapChain 删除 PollEvents/ShouldClose/SetFullscreen 等窗口相关接口 - OpenGLDevice 删除 CreateRenderWindow,改用 InitializeWithExistingWindow - 更新所有集成测试使用新API - 273个单元测试 + 8个集成测试全部通过
35 lines
930 B
C++
35 lines
930 B
C++
#include "fixtures/OpenGLTestFixture.h"
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#include "XCEngine/RHI/OpenGL/OpenGLDevice.h"
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using namespace XCEngine::RHI;
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TEST_F(OpenGLTestFixture, Device_InitializeWithExistingWindow) {
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OpenGLDevice device;
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HWND existingWindow = GetWindow();
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bool result = device.InitializeWithExistingWindow(existingWindow);
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ASSERT_TRUE(result);
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}
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TEST_F(OpenGLTestFixture, Device_GetDeviceInfo_ReturnsValid) {
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OpenGLDevice device;
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device.InitializeWithExistingWindow(GetWindow());
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const auto& info = device.GetDeviceInfo();
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EXPECT_FALSE(info.vendor.empty());
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EXPECT_FALSE(info.renderer.empty());
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EXPECT_GE(info.majorVersion, 3);
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EXPECT_GE(info.minorVersion, 0);
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}
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TEST_F(OpenGLTestFixture, Device_SwapBuffers_NoErrors) {
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OpenGLDevice device;
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device.InitializeWithExistingWindow(GetWindow());
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device.SwapBuffers();
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GLenum error = glGetError();
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EXPECT_EQ(error, GL_NO_ERROR);
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} |