- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
15 lines
268 B
Markdown
15 lines
268 B
Markdown
# GameObject::GetChildren
|
|
|
|
获取所有子对象。
|
|
|
|
```cpp
|
|
std::vector<GameObject*> GetChildren() const;
|
|
```
|
|
|
|
**返回:** `std::vector<GameObject*>` - 包含所有子对象的向量
|
|
|
|
## 相关文档
|
|
|
|
- [GameObject 总览](game-object.md)
|
|
- [GetChild](get-child.md)
|