- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
17 lines
427 B
Markdown
17 lines
427 B
Markdown
# Component::transform
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获取变换组件引用。
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```cpp
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TransformComponent& transform() const;
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```
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**返回:** `TransformComponent&` - 所属 GameObject 的变换组件引用
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**注意:** 如果组件未附加到 GameObject 或 GameObject 没有 TransformComponent,可能导致未定义行为。
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## 相关文档
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- [Component 总览](component.md)
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- [TransformComponent](transform-component/transform-component.md)
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