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XCEngine/docs/api/components/transform-component/inverse-transform-point.md
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# InverseTransformPoint
Transform a point from world space to local space.
## Syntax
```cpp
Math::Vector3 InverseTransformPoint(const Math::Vector3& point) const;
```
## Parameters
- `point` - The world space point to transform.
## Returns
Returns the transformed point in local space.
## Remarks
Transforms a point from world space to local space using the transform's world-to-local matrix.
## See Also
- [TransformPoint](transform-point)
- [InverseTransformDirection](inverse-transform-direction)
## Examples
```cpp
void Example(TransformComponent* transform) {
Math::Vector3 worldPoint(10.0f, 0.0f, 0.0f);
Math::Vector3 localPoint = transform->InverseTransformPoint(worldPoint);
}
```