Files
XCEngine/docs/api/components/game-object/get-component.md
ssdfasd a9d5a68dd6 docs: Add Component, GameObject, TransformComponent and Scene API documentation
- Add Component class documentation with lifecycle methods
- Add GameObject class documentation with component system
- Add TransformComponent documentation with transform methods
- Add Scene class documentation with GameObject management
- Add SceneManager singleton documentation with scene loading
- Update components.md overview with all component classes
- Update main.md navigation with Scene module
2026-03-22 03:33:55 +08:00

24 lines
472 B
Markdown

# GameObject::GetComponent
获取游戏对象上指定类型的组件。
```cpp
template<typename T>
T* GetComponent();
template<typename T>
const T* GetComponent() const;
```
使用 dynamic_cast 在组件列表中查找匹配类型的第一个组件。
**模板参数:**
- `T` - 组件类型
**返回:** `T*` - 找到的组件指针,如果未找到则返回 nullptr
## 相关文档
- [GameObject 总览](game-object.md)
- [GetComponents](get-components.md)