- Rename D3D12Enum.h to D3D12Enums.h for naming consistency - Fix OpenGL unit test GLAD initialization by using gladLoadGL() instead of gladLoadGLLoader(wglGetProcAddress) for fallback support - Migrate remaining tests to use gtest_discover_tests for granular test discovery (math, core, containers, memory, threading, debug, components, scene, resources, input, opengl) - Remove obsolete TEST_RESOURCES_DIR and copy_directory commands from OpenGL unit test CMakeLists (minimal/Res doesn't exist) - Update TEST_SPEC.md with performance metrics and per-module build/test commands for faster development workflow - Update CMake path references to use lowercase paths
30 lines
1.0 KiB
C++
30 lines
1.0 KiB
C++
#include "fixtures/D3D12TestFixture.h"
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#include "XCEngine/RHI/D3D12/D3D12RootSignature.h"
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using namespace XCEngine::RHI;
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TEST_F(D3D12TestFixture, RootSignature_Create_EmptyRootSignature) {
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D3D12_ROOT_SIGNATURE_DESC rootSigDesc = {};
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rootSigDesc.NumParameters = 0;
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rootSigDesc.NumStaticSamplers = 0;
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rootSigDesc.Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE;
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D3D12RootSignature rootSig;
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bool result = rootSig.Initialize(GetDevice()->GetDevice(), rootSigDesc);
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ASSERT_TRUE(result);
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}
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TEST_F(D3D12TestFixture, RootSignature_Create_WithCBV) {
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D3D12_ROOT_PARAMETER param = D3D12RootSignature::CreateCBV(0);
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D3D12_ROOT_SIGNATURE_DESC rootSigDesc = {};
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rootSigDesc.NumParameters = 1;
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rootSigDesc.pParameters = ¶m;
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rootSigDesc.NumStaticSamplers = 0;
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rootSigDesc.Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE;
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D3D12RootSignature rootSig;
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bool result = rootSig.Initialize(GetDevice()->GetDevice(), rootSigDesc);
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ASSERT_TRUE(result);
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ASSERT_NE(rootSig.GetRootSignature(), nullptr);
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} |