Files
XCEngine/tests/RHI/unit/CMakeLists.txt
ssdfasd 720dd422d5 RHI: Add Compute/Dispatch unit tests (P1-7) and fix shader type bugs
Bug fixes:
- D3D12Shader::Compile: Set m_type based on target string (cs_/vs_/ps_/gs_)
- OpenGLShader::Compile: Parse target parameter to determine shader type
- OpenGLShader::CompileCompute: Set m_type = ShaderType::Compute
- D3D12CommandList::SetPipelineState: Use correct PSO handle for Compute

New tests (test_compute.cpp, 8 tests):
- ComputeShader_Compile_ValidShader
- ComputeShader_GetType_ReturnsCompute
- ComputeShader_Shutdown_Invalidates
- PipelineState_SetComputeShader
- PipelineState_HasComputeShader_ReturnsTrue
- PipelineState_GetType_Compute
- PipelineState_EnsureValid_Compute
- CommandList_Dispatch_Basic

Test results: 232/232 passed (D3D12: 116, OpenGL: 116)
2026-03-25 13:52:11 +08:00

49 lines
1.1 KiB
CMake

cmake_minimum_required(VERSION 3.15)
get_filename_component(PROJECT_ROOT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../../../.. ABSOLUTE)
find_package(GTest REQUIRED)
set(TEST_SOURCES
fixtures/RHITestFixture.cpp
test_device.cpp
test_buffer.cpp
test_texture.cpp
test_swap_chain.cpp
test_command_list.cpp
test_command_queue.cpp
test_shader.cpp
test_pipeline_state.cpp
test_render_pass.cpp
test_framebuffer.cpp
test_fence.cpp
test_sampler.cpp
test_descriptor.cpp
test_compute.cpp
${CMAKE_SOURCE_DIR}/tests/opengl/package/src/glad.c
)
add_executable(rhi_unit_tests ${TEST_SOURCES})
target_compile_definitions(rhi_unit_tests PRIVATE XCENGINE_SUPPORT_OPENGL)
target_link_libraries(rhi_unit_tests PRIVATE
d3d12
dxgi
d3dcompiler
opengl32
XCEngine
GTest::gtest
GTest::gtest_main
)
target_include_directories(rhi_unit_tests PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/fixtures
${PROJECT_ROOT_DIR}/engine/include
${PROJECT_ROOT_DIR}/engine/src
${CMAKE_SOURCE_DIR}/tests/opengl/package/include/
)
include(GoogleTest)
gtest_discover_tests(rhi_unit_tests)