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XCEngine/docs/api/math/rect/setposition.md
ssdfasd b414bc5326 refactor(docs): Fix broken links across multiple modules
Fixed broken references:
- texture-import-settings: Fix 16 files referencing wrong overview filename
- math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects)
- rhi/opengl/device: Fix 8 cross-references (opengl-* → */**)
- resources/mesh: Fix meshsection and vertexattribute links
- rhi/d3d12/sampler: Fix RHISampler reference path
- math/vector3: Fix projectonplane → project-on-plane
- rhi/opengl/command-list: Remove broken ClearFlag enum ref
- rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext)
- rhi/device: Fix device-info types reference

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2026-03-26 02:41:00 +08:00

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# Rect::SetPosition
设置矩形位置。
```cpp
void SetPosition(float newX, float newY);
void SetPosition(const Vector2& position);
```
**参数:**
- `newX` - 新的 x 坐标
- `newY` - 新的 y 坐标
- `position` - 新的位置Vector2 类型)
**返回:**
**线程安全:**
**复杂度:** O(1)
**示例:**
```cpp
#include "XCEngine/Core/Math/Rect.h"
#include "XCEngine/Core/Math/Vector2.h"
#include <iostream>
using namespace XCEngine::Math;
int main() {
Rect rect(0.0f, 0.0f, 100.0f, 50.0f);
rect.SetPosition(10.0f, 20.0f);
std::cout << "Position: (" << rect.x << ", " << rect.y << ")\n";
rect.SetPosition(Vector2(50.0f, 60.0f));
std::cout << "Position: (" << rect.x << ", " << rect.y << ")\n";
return 0;
}
```
## 相关文档
- [`Rect::Set`](set.md) - 设置所有属性
- [`Rect::GetPosition`](getposition.md) - 获取位置
- [Rect 总览](rect.md)